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    Posts Tagged ‘evolving’

    QuadraTron presents Evolver – a game where the object is to just explore

    Posted by (twitter: @https://twitter.com/#!/zenasprime)
    Monday, August 27th, 2012 6:03 pm

    Evolver is a game where the point is to explore the randomly generated world.  Exploring the world will allow you to pick up ability points which can then be used to evolve or upgrade your character and make him better at exploring the world.

    Here is a link to the game


    You may notice the instructions panel is blank, one of more than a few things that didn’t make it off of the list and into the game.
    Instructions :
    Camera : Mouse (lmb/rmb change how it moves around)
    Movement : WASD
    Esc/Return : Bring up menus
    Special Powers : double press W for dash, Q for Ecolocation
    There’s a whole lot more that can be done, but figure it out on your own.


    Random Art Evolver

    Posted by
    Friday, September 10th, 2010 6:50 pm

    Here is a little program I’ve been playing around with (inspired by the theme Evolution, which didn’t make it again):

    Random Art Evolver

    This program generates random images based on a code (which is shown at the bottom) and mutates them. When you click on one of the images, you’ll see it in full size at the right and all images will start to evolve from that point on. If none of those get any better, you can restart the same code by clicking on the large image.

    Once you have found an image you want to use for something, you could capture the screen and save it somewhere as a bitmap, but the idea is to simply save the code and use a function to generate the image at any time.

    The library is for haXe, it generates a BitmapData from a given String. It shouldn’t be too hard to port it to as3 as well.


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