Posts Tagged ‘emscripten’

I DID IT! IT’S DONE! Tale of a Mad Mage

Posted by
Sunday, August 23rd, 2015 4:33 pm

promotional

It did it! It’s done!!!!

Preview Entrty: http://ludumdare.com/compo/ludum-dare-33/?uid=29029


Sneak peak at boss fight:

View post on imgur.com

Status report – day 2

Posted by (twitter: @keyle)
Saturday, August 22nd, 2015 11:46 pm

Robbery in progress! Stop them!

I am on Twitch, drop by say hi… Live Stream

Got movements going, basic gameplay, and a basic health system. Next sound effects and more gamey stuff.

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Better Textures & Cool Particles

Posted by
Saturday, August 22nd, 2015 9:41 am

Retro Particle System

Posted by
Saturday, August 22nd, 2015 8:58 am

View post on imgur.com

Retro ’80s style Particle System in my custom software renderer!

Status Report – End of Day 1

Posted by (twitter: @keyle)
Saturday, August 22nd, 2015 8:43 am

Status report end of day 1… I am stuffed  😀

13 hours straight!… But I think I’ve made great progress.

Follow me on twitch if you want the latest, I will be on later.  Or follow on twitter.

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The Test Sprite of Doom is Back With Level Walls

Posted by
Saturday, August 22nd, 2015 7:18 am

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It can now render walls from a level position.

Bitmap Based Text Rendering!

Posted by
Saturday, August 22nd, 2015 5:33 am

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No need for “amazing” handwriting skills anymore!

The Test Sprite of Doom!

Posted by
Saturday, August 22nd, 2015 4:39 am

gingerBill - LD33 004

I’m bringing back the ’80s!

  • 5 Bit Depth Buffer
  • 8 x 8 Sprites
  • 160 x 90 Pixel Resolution

Textures & 6 Bit Depth Buffer!!!

Posted by
Saturday, August 22nd, 2015 4:09 am

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Welcome (back) to the ’80s!

Posted by
Saturday, August 22nd, 2015 3:24 am

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It’s All Red!

Posted by
Saturday, August 22nd, 2015 3:03 am

gingerBill LD33 - 001I am making a software renderer in emscripten and I’ve got a red screen!!! It’s working!

 

 

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