Now:
October Challenge 2014
Ends in:
Sat, 01 Nov 2014 00:12:00 UTC

Coming Soon:
Ludum Dare 31
December 5th-8th, 2014
Sat, 06 Dec 2014 01:00:00 UTC

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Ludum Dare 31:

Ludum Deals

???

 

Recent:

MiniLD #XX


Posts Tagged ‘eldaryze’

Game Console Story (Day 2 – First Half-Day)

Posted by (twitter: @Eldaryze)
Sunday, August 26th, 2012 5:47 am

3/4 of the time limit has passed, but I think to be on time.
My game progresses gradually, here the current state of progress :

 

I just have to finish the code then i’ll can compose a music and enhance the graphics.

Game Console Story (Day 1 – Second Half-Day)

Posted by (twitter: @Eldaryze)
Saturday, August 25th, 2012 6:03 pm

So, what’s new after another half-day ?

– I made all the graphic assets. Here are some icons :

– I’ve done a mock-up (This is not the  newest, I designed the latest version on paper) :

– And a few lines of code. :)

Game Console Story (Day 1 – First Half-Day)

Posted by (twitter: @Eldaryze)
Saturday, August 25th, 2012 6:57 am

Here is the progress of my game : Game Console Story.
As this name implies, the game will talk about the evolution of the game consoles.
It is a “grow game” : you start with the Atari 2600 then you do grow this console using technological advances on it. The goal is to achieve the best console ever.

I made the organization chart, a bit of code and 2 little assets :

Mario&Sonic

LD 23 – Super Tiny Adventure – Eldaryze’s Timelapse

Posted by
Tuesday, April 24th, 2012 7:01 am

Hey !
I’m Eldaryze, the programmer and sound designer of the getRandomName() Jam Team.
Here is my 72h Timelapse of the game making.

Check our entry here !

LD 23 – Super Tiny Adventure – 2nd Day Progress Report

Posted by
Sunday, April 22nd, 2012 5:06 pm

Almost 48 hours after the beginning of the Ludum Dare, we have found a name for our game :

Super Tiny Adventure

Here is a screenshot of our Game :

 

We still have a lot of things to do :

  • Create a definitive level.
  • Write the dialogs of the last quests.
  • We need to implement the interactions with the world.
  • Remake some Graphics.
  • Implement the dialogs and the variables related to the quests.

But we have a lot of thing done :

  • Found a name.
  • Coded the dialogs.
  • Wrote the most part of the dialogs
  • Drawn the sprites of the NPCs
  • Voted in the french elections.

 

LD 23 – Super Tiny Adventure – 1st Day Progress Report

Posted by
Saturday, April 21st, 2012 1:58 pm

For the second time, we are in ! And we henceforth have a name for our Jam Team : getRandomName() ! NB : Our previous participation.

Here is the setup :

– Eldaryze as programmer and sound designer

– Enimal as game designer and level designer

– Oxydam as game designer and level designer

 

 

This is the actual state of development, after almost one day of work.

As you can see :

– We are using Flash – with the famous flixel framework.

– It’s a one screen game without scrolling. All will be in the 800×512 window.

– It’s a 3/4 view rpg – even if the perspective isn’t always regular. The small 3×2 black rectangle is the player.

– Some graphics need to be remade.

– We have to implement the NPCs and the interactions with the world.

– We should enhance the game with chiptune music.

– Find a name !

 

That’s all for today. Good luck everyone !


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