Ludum Dare 35
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Shapeshift

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PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Posts Tagged ‘eldaryze’

Game Console Story (Day 2 – First Half-Day)

Posted by (twitter: @Eldaryze)
Sunday, August 26th, 2012 5:47 am

3/4 of the time limit has passed, but I think to be on time.
My game progresses gradually, here the current state of progress :

 

I just have to finish the code then i’ll can compose a music and enhance the graphics.

Game Console Story (Day 1 – Second Half-Day)

Posted by (twitter: @Eldaryze)
Saturday, August 25th, 2012 6:03 pm

So, what’s new after another half-day ?

– I made all the graphic assets. Here are some icons :

– I’ve done a mock-up (This is not the  newest, I designed the latest version on paper) :

– And a few lines of code. :)

Game Console Story (Day 1 – First Half-Day)

Posted by (twitter: @Eldaryze)
Saturday, August 25th, 2012 6:57 am

Here is the progress of my game : Game Console Story.
As this name implies, the game will talk about the evolution of the game consoles.
It is a “grow game” : you start with the Atari 2600 then you do grow this console using technological advances on it. The goal is to achieve the best console ever.

I made the organization chart, a bit of code and 2 little assets :

Mario&Sonic

Hey !
I’m Eldaryze, the programmer and sound designer of the getRandomName() Jam Team.
Here is my 72h Timelapse of the game making.

Check our entry here !

Almost 48 hours after the beginning of the Ludum Dare, we have found a name for our game :

Super Tiny Adventure

Here is a screenshot of our Game :

 

We still have a lot of things to do :

  • Create a definitive level.
  • Write the dialogs of the last quests.
  • We need to implement the interactions with the world.
  • Remake some Graphics.
  • Implement the dialogs and the variables related to the quests.

But we have a lot of thing done :

  • Found a name.
  • Coded the dialogs.
  • Wrote the most part of the dialogs
  • Drawn the sprites of the NPCs
  • Voted in the french elections.

 

For the second time, we are in ! And we henceforth have a name for our Jam Team : getRandomName() ! NB : Our previous participation.

Here is the setup :

– Eldaryze as programmer and sound designer

– Enimal as game designer and level designer

– Oxydam as game designer and level designer

 

 

This is the actual state of development, after almost one day of work.

As you can see :

– We are using Flash – with the famous flixel framework.

– It’s a one screen game without scrolling. All will be in the 800×512 window.

– It’s a 3/4 view rpg – even if the perspective isn’t always regular. The small 3×2 black rectangle is the player.

– Some graphics need to be remade.

– We have to implement the NPCs and the interactions with the world.

– We should enhance the game with chiptune music.

– Find a name !

 

That’s all for today. Good luck everyone !

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