Ludum Dare 31
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Posts Tagged ‘dino’

The Dinorawr Tales – Progress 1

Posted by
Saturday, December 6th, 2014 8:42 pm

Hey guys, I’ve been working on a game for the team Jam with my friend James and it seems to be progressing quite nicely.

Logo

After are first day working hard. James and I have managed to get the game to a playable state with the kind of combat we’d like and I’ve been brainstorming how to make the best of only having so much screen space.

Art Assets WIP 1
I’ve mostly been creating the art assets and particle systems so it’s hard for me to comment on how scripting has been but the art has been going very well so far and all in game and working. I’ve been using Spriter to animate the characters and enemies which can been seen below :)

Unity animator has been used for the players melee attack, which is shown below by a GIF James created earlier. You can also see one of the smoke particle effects I’ve created along side a nice subtle red colour grading effect James decided to implement on hit.

Let me know what you guys think of art so far :) and thanks for reading,

-Andy

DINO-CAB is released!

Posted by
Sunday, April 22nd, 2012 1:35 pm

FEEL THE POWER OF DINASOUR SHOWER
Play dat shit here: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3430

A young dinosaur tries to integrate into human society by starting a transportation business. However, navigating around town is difficult when you’re the size of a house! Try not to break things while getting passengers to where they want to go. However, sometimes passengers don’t feel the need to support your business and run off without paying! Then it’s rampage time, BREAK THINGS!

Controls:
Arrow keys/WASD: Move
Space bar: Jump
Escape: Exit
Other stuff is told ingame.

Timelapse coming soon.

SCREEN?!?!?

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