Posts Tagged ‘Dim Wars’

Dim Wars – Day #3

Posted by (twitter: @dylandophemont)
Wednesday, July 24th, 2013 4:55 pm

I decided I’ll work on the dimension mechanic now I’ve got units floating around the map.

Dim Wars - v0.0.3 - work in progress

So as I explained in my first dev-log, the unit which is located in another dimension will see a different map. So on the screen, you’ll be able to see different tiles around this unit. So I started out with making three different coloured maps representing the dimensions. And then there is the portal which is the cyan-coloured circle. It doesn’t do much at this moment, but it will be a doorway to a certain dimension.

Tomorrow I hope to put a new version online with which you can mess around.

Good night! (to wherever it is nighttime atm)

Dim Wars – Day #2

Posted by (twitter: @dylandophemont)
Wednesday, July 24th, 2013 5:51 am

Day two has already passed?! I need to hurry!

I still have a long way to go, but fortunately my friend Ralph has joined me! He’ll be doing the graphics for the game. This helps me focus more on the gameplay and code.

Struggling a bit here and there. But that usually happens when I’m not familiar with something new. So far you can move the unit you see on screen to a certain position. You can also pan the camera with the cursor keys.

First version that works

You can play the work in progress via my website.

Now let’s get back to work!

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