Posts Tagged ‘defense’

God’s Tech finished!

Posted by
Monday, August 29th, 2016 12:47 pm

At the beginning of times, God was already messing with technology to make his creations. Use the most ancient tech to generate creatures and protect them from your mistakes.

Screenshot God's Tech

Great fun was had making this game! You can check it here:

http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=113185

Sol Defender FINISHED!

Posted by
Monday, December 8th, 2014 7:01 pm

Well sort of =\… It is such a complicated game to make in 72 hours. I think I pulled it off (I was solo) but I was unable to make (and play-test) the levels.

Good news though! Sol Defender has a “Custom Level” choice where you can create your own levels using the in-game editor ;)… So thats fun 😀

Screen-woots!

Sol Defender - Gameplay Sol Defender - Menu Sol Defender - Beginning Sol Defender - Level Editor

 

Now lets go vote friends!

With love… Jake 😀

One Last Stand – Game Screen

Posted by
Sunday, December 7th, 2014 2:31 pm

A little preview of our latest modifications, we now have a beginning of a background and a city, ennemies and a standard turret.

Gamescreen

One Last Stand – UI preview

Posted by
Sunday, December 7th, 2014 9:11 am

 

 

We’re progressing ! We now have the whole interface ready for further integration. More to come soon with the Background, turrets and ennemies !

interface icons

Simple Towers

Posted by (twitter: @AleksandarDev)
Sunday, April 28th, 2013 7:45 pm

So I decided to do Tower Defense type of game. Again I wanted too many in too little time. I’m happy with what I came up with. Take a look: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=5974

Sample gameplay

Sample gameplay

 

My final game for realz. Text based, turn based defense game.

Posted by
Sunday, February 24th, 2008 12:15 pm

This is the final version of my game. It’s probably, hard, cruel, unbalanced and difficult. It’s wierd and not just because it makes no sense to make a text based defense game like this.

The final file

[cache: storing page]