Posts Tagged ‘dalsgames’

Space Time- Postmortem

Posted by
Thursday, August 29th, 2013 9:11 am



Hey all,
this was our 6th Ludum Dare. We almost did not make it this time. Not because we run out of time but because we said that we would not enter this time around due to some other commitments from the team members. However I (Dals) could not stand that our stream would break for a silly thing so I decided to make a small but simple game. We last all Saturday because of this but we actually had time to put like 6-7 hours into a small game in the end. On the sunday I was joined by my friend who helped out with the programming and gameplay.

What went right:

We knew that we had lost a whole day and because of that we made sure that we aimed on a game with a scope so small that we would finish it relativly fast. We stuck to this and that was very important for the success for this project.

Another thing that went right was the use of tools. We were not able to get togheter this time around so Skype and git really saved a lot of problems for us. Git is super great when you learn to use it and this time we really knew how to. We also used Java as a programming language wich we are most comfortable in. The new thing for this Ludum Dare was that we used the awesome LibGDX framework as the backbone of our project. In the weeks before Ludum Dare I had explored GDX and made a small API for it called Simple. That made the development of this small game even faster and it was blazingly fun.

Basically we knew our tech and made clear and structured goals. We also did not have time to suffer from feature creep which was great in the sense that we finished it.


A late but Colourful entry :)

Posted by
Tuesday, November 20th, 2012 2:38 pm

Well.. I did not quit finish the October challenge šŸ˜‰ But now 20 days due I’ve finally come up with an idea, created it and published it to the market.


Let my present to you my first complete game “Colours“. A game app for android. It’s a game about colours (duh!) and the objective is to match a randomly generated colour with the help of three sliders that represent the primary colours Red, Green and Blue.

The faster you do it the more points will you earn and you can submit your score to a high-score list. With every level completed the game also gets harder and harder.

I would be really glad if you would like to test it out and tell my what you think.
It comes in a “lite” version and a paid version. The paid version because of the goal of the October challenge to earn one dollar :)

Some screenshots:

Here is the links :


Android app on Google Play


Android app on Google Play

If you would like to follow the development:
@dalsgames at twitter

Feedback is greatly appreciated šŸ˜€

We are in!

Posted by
Saturday, August 18th, 2012 4:03 pm

We, DalsGames will be participating in the upcoming Ludumdare! This will be our 3rd time and we are really looking forward to it. The big new thing for our team is that we will use JAVA this timeĀ insteadĀ of game maker.

If you want you can check out our last game here

The team contains of :

Dals (me)Ā ProgrammerĀ and team leader,

Pandy Programmer

Begnert Art and game design


Language: Java with our own 2D engine

IDE : Eclipse

Graphics : Photoshop

Sound: Garageband and sfxr

I hope to beĀ live streamingĀ and also making aĀ time lapseĀ of the creation of our game.

Our main objective is to learn and we hope that we will be able to create something fun!


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