So I’m going to be going at this again. I’ve got 16 days to get my custom engine up and running again. Hopefully I can do it so that I’ll have an engine to post for any D programming language enthusiasts out there.
Posts Tagged ‘D’
I am from Newfoundland Canada, and I am in.
My tools will be
- Visual Studio Express 2010
- Language C++
- OpenGL with GLEW
- SDL (maybe?)
- Blender 2.49 (because I haven’t gotten use to the new look yet)
In anticipation of the upcoming MiniLD, I am hereby announcing the release of my base code, a platform game written in the D programming language.
This time the rules permit the use of unreleased code, but as this game was not written by me alone, I think it’s fairer to release it beforehand as per the usual rules.
And in case you’re wondering, while it’s working code, it’s not a finished game in the sense that we haven’t created any “real” map for it yet. It’s also a source-only release.