Posts Tagged ‘cutouts’

Creature Cutouts, update #1

Posted by
Sunday, April 17th, 2016 9:24 am

Creature Cutouts, update #1

Finally got graphics and physics working together.  One thing I’ve already noticed is that these beasts will be really hard to control so I’ll try to make it as forgiving as possible. Now on to making a creature editor!

I’m in, with Creature Cutouts!

Posted by
Saturday, April 16th, 2016 7:26 pm

creaturecutouts

After struggling a whole day to come up with ideas for LD #35, I finally settled for one that I feel has some potential to be at least a bit interesting. Above is the first render (using PIXI) of a paper cutout that is to be one of the building blocks in the game.

Build A Dinosaur! (from littlefamilyfun.com)

I got the idea from the picture above. Creating creatures from simple shapes seems like a neat idea and “just” by adding physics to the joints they will come alive just like that. Now, I wont probably have time to allow for creating this awesome and walking dinosaurs, but there will be some kind of joints with movements.

You can checkout my progress here http://johntu.github.io/creaturecutouts/

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