Posts Tagged ‘Custom engine’

Video from my game-making process (Java card game)

Posted by (twitter: @Sedlacek)
Thursday, April 28th, 2016 11:43 am

Hey fellow developers and players,
I just uploaded a time lapse from my game making process of my card game “Bloodshifter“. I built the whole game from scratch in Java, so if you are interested in seeing that then here it is:

You can try out the game for yourself here. Thanks a lot.

I’m in!

Posted by
Saturday, August 15th, 2015 4:04 pm

I’m in, finally, for the first time.

I’ll be using:

  • Little Wagtail – an absolutely terrible 2D engine made for LD by me, based on SFML
  • qtcreator – for development

See you folks on #ludumdare then! o/

I’m in

Posted by
Thursday, December 4th, 2014 6:11 am

I’m in.

Inventory:

I’m in. Yeah.

Posted by
Wednesday, August 20th, 2014 3:47 am

Tools:

  • Netbeans
  • Gimp
  • SFXR

Language: Java

Library: RedEngine

I’m in

Posted by
Tuesday, August 19th, 2014 8:10 am

This is my second ludum dare ^^
OK I guess I’ll use again my directx basic framwork which I can share [it’s pretty basic]:

https://github.com/g–o/LudumDare

 

All code I’ll use will be here: https://github.com/g–o/LudumDare

For sound:

I’m gonna record with my new keyboard P: and maybe some guitar!

 

For art:

Gonna use the gfxTablet application for my tablet in case I’d have to draw some art

Or gonna do some pixel art.

 

I think it’s gonna be fun [My first ludum dare was the #27, it’s good to be back]!

Happy Ludum Dare 30!

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