Ludum Dare 34
Coming December 11th-14th Weekend

Posts Tagged ‘css’

I’m in and it’s bigger on the inside!?

Posted by
Friday, April 17th, 2015 1:49 pm

First time on LD.

For the code I’ll be using聽 a very conventional HTML5/JS/CSS tool-chain.

Art/Graphics: There may actually be be some of those.

Music/Sounds: We’ll have none of that, thank you.

The over here looks like it’s going to be horrible this weekend. This is a big plus. 馃榾

Why is h1, h2 tag content white-on-white?

Posted by (twitter: @csanyk)
Monday, December 17th, 2012 11:21 am
Hey, LD blog question for the admins:
I use “Heading1”, “Heading2”, etc. to format the text in my posts, but I’ve noticed that you don’t actually see the text on certain pages (especially the main page).
The culprit appears to be the following CSS:

h1,聽h1 a,聽h1 a:hover,聽h1 a:visited,聽#headerimg .description聽{

  1. text-decoration:聽none;
  2. color:聽white;
I’m wondering why this rule is set up this way, as it turns the text inside the selected HTML tags white-on-white.
Can an admin please correct this, or explain why it is set up this way?

I made a kitten generator.

Posted by (twitter: @tut_tuuut)
Sunday, February 26th, 2012 12:02 pm

For the 5th game of my Mini Ludum Dare 32, I made a kitten generator (that uses a lot of CSS and a few JS).

I keep finding the 4 others game of this Mini LD are quite awful, but I’m very proud of this one, though it is very simple and doesn鈥檛 require anything else than a mouse (which is good for a cat game, uh?).

The scrrrrenshot of "Kitten鈥檚 eye"


And I鈥檓 quite satisfied from the namespace I鈥檝e chosen for my jQuery events for this game, too.

My feline namespace

My feline namespace

You can see it there before I submit my LD entry. :)

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