Posts Tagged ‘combat’

Progress (14 hours in) – Simulation up and running

Posted by
Saturday, December 12th, 2015 8:46 pm


I strapped a camera to one of the bees, it got beaten up pretty bad…

The simulation works about as it should now. I have the whole day tomorrow to implement interaction mechanics and audio, lucky me!

Killing villagers

Posted by (twitter: @bytegrove)
Sunday, August 24th, 2014 9:59 am

I’ve begun to get the combat system and some simple AI implemented. But I’m not so sure I’ll make it for the compo… If not, I’ll submit it to the jam instead, I’d like to see what it’ll turn out like. :)

What did they do to deserve this?! :(

What did they do to deserve this?! :(

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