Posts Tagged ‘circular planet’

Democracy – Progress Report #3

Posted by
Sunday, April 19th, 2015 10:00 am

Didn’t sleep, can’t write anymore.

What is done:

– Base gameplay, IA, combat, graphics, effects, menus, credits…

What must be done:

– Levels / tutorials, balance gampley, music and effects

From:

sample1

To:

sample3

Democracy – Progress Report #2

Posted by
Saturday, April 18th, 2015 11:15 pm

20 hours to end.

My game uses “Democracy” as the instance of the theme, strongly based on Starship Troopers.

I finished the core gameplay, which contains:

  • All units and structures of the game;
  • Hierarchiral Behavior Trees to control enemy’s units and global strategy;
  • A basic behavior tree to control the player’s units;
  • The basic effects;
  • Constraints to buy and create structures;

What is in my todo list:

  • All other screens, including an introduction based on the movie;
  • All graphics and animations;
  • All musics and SFXs;
  • Balance and polish the gameplay;

Check it out:

sample2

Now, back to work.

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