Posts Tagged ‘chess’

Im in! maybe i’ll join a team or doing jam alone

Posted by (twitter: @doppelgunner)
Wednesday, July 26th, 2017 3:34 am

Cause i just graduated and im busy looking for jobs I don’t have time (2 days) for joing the compo. I just feel tired looking jobs and going to interviews etc.

With that check out my chess game that Me and my group made before for our school project. Sorry if there are bugs that makes the game unplayable. Also the source code is available in the video link description.

Last ludumdare 37, the competition happened the next day after our last exam for the week. This ludumdare 38 will happen just before our exams. I just hope that I can join, cause it’s the anniversary, maybe we’ll be getting more attention than last time, what a waste if I let the opportunity pass.

update: (exam starts on april 19, too lazy to look at exam schedule Zz.,  maybe I can join on jam)

But, before that have a look at my video on how to always win in any online chess game. I bet 100% you can even defeat the pros by watching this (THIS IS NOT A PRANK):

LD36 Update on A.R.C

Posted by (twitter: @@moongateuk)
Sunday, August 28th, 2016 5:17 am

Well I took  half a day off gamedev and ldjam yesterday for spend some time with a very good friend and my family, which has invigorated me to focus on this project in a much better mindset than I was in. So without further a-do, this is what A.R.C currently looks like.

I’m currently recording the whole development so I can put it up on youtube at somepoint in the near future.

Hi, guys! Beavl here.

So, Moveless Chess is coming along really nicely. We are working on a commercial release (iOs, Android and Web) so we’ve decided to make some changes. One of the bigger ones? NEW UI!

This was the landscape version (we’ve used this screen orientation for the jam and post-compo version):

And this is the new portrait version!

What do you think?

You can play the jam and post-compo version HERE.

Cheers from Buenos Aires!

Note: In the following days we’ll be uploading new versions with new levels and new UI. And iOS and Android versions in the upcoming weeks!


Moveless Chess update!

Posted by (twitter: @beavlgames)
Monday, April 25th, 2016 10:40 am

Moveless Chess

As some of you already know, we’ve decided to turn Moveless Chess into a full-fledged web/mobile game (we’ll still be hard working on Tail Wrestling, our JRPG with mermen nonetheless. Moveless Chess is going to be a side project with just part of the team and a much smaller scope).

So, Moveless Chess, our LDJAM #35 entry. It has now 8 levels and lots of fixes to bugs you’ve spotted! (Thanks for all the feedback, people!). Have you tried it?

You can play the new build HERE.

Note: Gif is from They’ve posted a really nice piece about the game.

Another note: We’re working on a site for the game, with devlog and stuff. We’ll be also playing lots of LDJAM games :)

Last note: Cheers and thanks for reading this!

Moveless Chess – New Post Compo version with 5 levels!

Posted by (twitter: @beavlgames)
Saturday, April 23rd, 2016 7:14 pm

Moveless Chess


New Post Compo Version with 5 levels is up!

Play from your browser and let us know if you beat it!

Moveless Chess!

Posted by (twitter: @beavlgames)
Monday, April 18th, 2016 9:42 pm

Moveless Chess is a game about redefining a chess board without moving your pieces… you just “shapeshift” them! Every piece costs Action Points (based on the Chess piece relative value).

We’ve made just one level to show the mechanics, but we’re already polishing the mechanics and reworking some game assets :) We will be working on this prototype until reaching a web and mobile release. So stay tuned!

You can play the game HERE.

Cheers! (We really need to sleep).

Mate in One

Posted by
Monday, December 15th, 2014 12:58 pm

Not an LD31 entry, but I did start coding this during the LD warmup weekend so it’s at least kinda relevant 😉

Anyway, now that the main event (for which I made Bugged Out) is over, I’ve gone back to this project and am releasing an early test build with the hope of getting some feedback. The game is essentially just a barrage of mate in one puzzles which you have to solve in less than 10 seconds, so it’s probably not going to have all that much appeal for non chess players. Anyway if you do decide to play, I hope you have fun!

Play here:

Screenshot 2014-12-15 09.53.11


Since I’m making this post, I figured I’d promote Bugged Out a little bit more with the little behind the scenes video I put together ^^

Two Player Chess

Posted by
Tuesday, February 11th, 2014 7:46 am



Hey People , Two Player Chess  is a two player chess game made over last weekend, check it out!!

After a restart and about an hour of work…

Posted by (twitter: @dManabreak)
Saturday, December 14th, 2013 8:20 am

So, here’s the result after an hour or so. I restarted everything, because the original idea didn’t really work out as intended. Now, it’s going to be a chess with a twist! Of the last hour, I spent most of my time modeling and texturing the tokens. Now, it’s time for the game logic… And, if you want to see me struggle through this, check out my stream at :)

[cache: storing page]