Posts Tagged ‘checklist’

I’m in!

Posted by (twitter: @jesosk)
Friday, August 22nd, 2014 10:59 am

ZOMG LD 30! time flies!

This time I made a promise to myself to make a multiplayer game so this week I spent some time looking at the Unity multiplayer features!

I’ll also be streaming from a stable connection this time, for everyone to see…

Anyone else doing LD here in Berlin?

Wish me luck!

Checklist:

  • Office – Check!
  • Twitch Stream – Check!
  • Github Repository – Check!
  • Music playlist – Check!
  • Unity – Check!
  • Food & Snacks – Not Check (Will have to get something later)
  • “I’m in” post – Check!

Obligatory workspace post:

2014-08-22 19.29.21

Also here’s an visible link for my

STREAM

Tightened Up the Graphics

Posted by (twitter: @feyleafgames)
Sunday, August 26th, 2012 6:23 am

So, last night I napped, woke up, drew a bunch of stuff, and began working on the GUI for the game. Now I have awoken for a second time, ready to finish the GUI and finally put some gameplay into this game.

Here’s the checklist so far:

Things that are done:

-Map Generator

-Creature Sprites

-Creature Data Structures

Things that need to be done:

-GUI Interaction (the sprites are there, just no buttons)

-Creature Commands and AI Commands

-Sound/Music

This list doesn’t include all the boring backend stuff that is either done or not done yet. It’s just the highlights.

 

Screenshot with the new graphics. I nixed the fish that were placeholders in my last screenshot, at least:

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