Posts Tagged ‘cat’

My Real Life Kitten

Posted by (twitter: @RobProductions)
Thursday, August 23rd, 2012 5:48 am

My Cat on top of my Workspace :D

In case you haven’t heard of my recent obsession with kittens, click here.

Good luck to all, let’s have a great LD! ūüėÄ

P.S. That photo’s from a few years ago, here’s an updated deskphoto:

A lot more cluttered, eh? :D

Our Karma Machine at Work!

Posted by (twitter: @MakeAGame)
Saturday, April 21st, 2012 2:17 pm

Meet Chii! He has been performing a support role in the team since last Ludum Dare. Here you can see him PURRFECTING our art!

We are currently working on our idea, but we don’t feel like lifting the veil, yet.

Tune in for more updates in a while!

Desk Shot + Code

Posted by (twitter: @xMrPhil)
Friday, April 20th, 2012 4:51 pm

Here’s the command center, that’s right I code in a storage closet and that’s my cat Jack. ¬†His hobby is to keep me from using the keyboard¬†or mouse.

Mr. Phil Games Earth Headquarters

Mr. Phil Games Earth Headquarters

I also wanted to share this snippet of AS3 code that lets you choose a color and then convert pixels of that color to transparent pixels:

public static function MakeTransparent(source:*, color:uint = 0x00FF00FF) : BitmapData
{
// Get the bitmap data so we can fix it
var bitmapData:BitmapData
if (source is Class)
bitmapData = FP.getBitmap(source);
else if (source is BitmapData)
bitmapData = source;

// We aren’t use the transparent feature, hence the color
var bitmapDataNew:BitmapData = new BitmapData(bitmapData.width,
bitmapData.height, true, 0x00000000);
var pt:Point = new Point(0, 0);
var rect:Rectangle = new Rectangle(0, 0, bitmapData.width,
bitmapData.height);
var transparent:uint = 0x00000000;
var maskColor:uint = 0x00FFFFFF;
bitmapDataNew.threshold(bitmapData, rect, pt, “==”, color, transparent, maskColor, true);

return bitmapDataNew;
}

 

Timelapse: The making of Ghost Town

Posted by (twitter: @elibrody)
Tuesday, December 20th, 2011 1:36 pm

Covers about 20 hours of actual work, most of which spent with a warm cat on my lap.

Post-mortem coming soon!!

Edit: thanks Galman for helping with the embed!

Cats!

Posted by (twitter: @7SoulDesign)
Saturday, December 17th, 2011 8:12 pm

Just a reminder, don’t forget to add a cat to your game!

Just about done

Posted by
Sunday, August 22nd, 2010 11:58 am

And Bob the Kitten is not really helping much

PDR_0007

Mo’ Progress!

Posted by
Saturday, August 21st, 2010 2:13 pm

It’s all coming along pretty well, I’ll have some screenshots to show in a little while, but all the physics are finally cooperating… using a full 3d physics engine for a shmup might have been a bit much, but I think it’ll allow for some cool effects when I get to the polishing stage.

Muffins!
P8200171

And since everyone seems to be posting pics of their cats:
P8200174

Progress and Lunch

Posted by (twitter: @GBGames)
Saturday, August 21st, 2010 11:20 am

Ok, I have a window that opens and closes. It’s not that amazing, but it is a lot of boiler-plate code. I probably should have declared that I will be using some existing code to, you know, render a window.

Anyway, on to lunch. That’s right! It’s time for my award-winning peanut butter and pickle sandwich!

The award-winning peanut butter pickle sandwich!

I also had carrots, broccoli, grapes, and a peach.

Also, my cats are dealing with my LD-induced schedule fairly well:

Cats are cuddly

Posted by (twitter: @frimkron)
Saturday, August 21st, 2010 4:21 am

Ok, here’s a screenshot of the single graphic I have drawn and the window I have got it appearing in:
screen1

I tried to get Felix to design me a game, but she hates the theme.
cat1cat2

how do they always know?

Posted by
Saturday, April 18th, 2009 5:25 pm

i’m having cat troubles as well.

Starting at less than 6h till deadline :)

Posted by
Sunday, December 16th, 2007 1:28 pm

So¬†this¬†is¬†where¬†I¬†start…¬†about¬†5.5¬†h¬†to¬†deadline.¬†¬†Right¬†now¬†I¬†have one sheet of paper¬†with¬†gameplay¬†plans, 0 lines of code, some gfx made and a cat to help me betatest when its done. Wish me luck :)

start

Posted by
Friday, December 14th, 2007 7:42 pm

huzzah

Because of that, I had to move to the living room.  So my new desk pic is:

livingroom

Much assorted junk on the table including Wiimote and Gamecube controller.  PS2 controller on floor.  Just kidding about the cat РHuzzah always sits on my lap, it did not make me move.  Though it often makes my legs fall asleep.

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