Posts Tagged ‘card-game’

Video from my game-making process (Java card game)

Posted by (twitter: @Sedlacek)
Thursday, April 28th, 2016 11:43 am

Hey fellow developers and players,
I just uploaded a time lapse from my game making process of my card game “Bloodshifter“. I built the whole game from scratch in Java, so if you are interested in seeing that then here it is:

You can try out the game for yourself here. Thanks a lot.


Posted by
Monday, December 14th, 2015 8:10 pm


We made a card game called GURU. Hope you like it!

Click here or on the screenshot to go and play the game!

My Compo Entry: Griffin Card!

Posted by
Monday, December 14th, 2015 5:22 pm

Play it here.

I went outside my comfort zone a bit with this game. I normally like to create fast paced action games with lots of screenshake. This game is a strategy, turn-based, card game that only has a little bit of screenshake (I couldn’t resist). It was a good experience for me and I’m proud of what I was able to do in under 48 hours.

Here is a gif to tempt you into playing it 😉 Enjoy!

Early Gameplay

Posted by
Saturday, December 12th, 2015 7:23 pm

Nobody can tell what is going on in this game. Here are the basic rules.

  • Your enemies defense grows every turn.
  • You can play up to 3 cards each turn.
  • If you drop a card on the friendly unit it will gain +attack.
  • If you drop a card on the enemy unit it will gain +defense.
  • If your attack is = to your enemy’s defense at the end of the turn you will not take a counter attack.
  • If you go over your enemies defense during your turn you will loop back around with your attack and take a 2 damage penalty.

Does that make sense? I’ve also started adding other cards but it might not be a good idea because the game is already complicated enough to teach haha. Here is a gif.

Early GamePlay

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