Posts Tagged ‘bullrushes’

Bullrushes Final

Posted by
Sunday, December 7th, 2008 8:21 pm

http://cogsci.mcmaster.ca/~peter/ludumdare/midwinter_ld13.zip (Windows/DirectX 8/VC6)

 

Bullrushes is a pretty game in the artistic style of Okami (a PS2 title), where everything is drawn with a brush.  The player creates paths of light to guide little fireflies by illuminating bullrushes.  When fireflies come close together, they excitedly mate and burst away, leaving a new firefly in their wake.  Once enough fireflies have been born, the player must help guide them back to their tree stump hollow.

Artistically, I wanted to do something very different this time, taking a minimalist and abstract light on the theme (roads/paths).  I wish I had more time to add a japanese-themed simple score (maybe I’ll add one later).  An interesting fact — the game was created over about 26 hours, instead of the normal 48.

I’m very happy with how it turned out, and had loads of fun doing it.

 

(Quick edit:  I nearly forgot to mention, the bullrushes will only attract nearby fireflies — those that are about 150 pixels away.  If the fireflies aren’t moving towards the bullrush, you’ll have to find a closer one to light their path!  Similarly, the fireflies will have to be guided very close to the middle of their tree stump nest before resting inside).

[cache: storing page]