Posts Tagged ‘#BrazilianGame’

Take a look at our main screen!

Posted by
Sunday, April 17th, 2016 3:31 pm

mostra

Backy is almost ready!

Are you prepared to evolve, shapeshift and conquer the bacteria world?

Greetings from Brazil!

Here is “Backy” !

Posted by
Sunday, April 17th, 2016 9:06 am

So we have our main character and the game’s name!

Take a look!

Greetings from Brazil!

backy

So, we have a level design!

Posted by
Sunday, April 17th, 2016 8:31 am

It is getting difficult to finish this project, but we still have one day.

The team is working full time and things are working pretty well!

Take a look at our level design for one of the stages.

Greetings from Brazil!

ground

Our Pretty Little Protest Game

Saturday, December 12th, 2015 5:49 pm

Hey guys!

It´s been a while since a posted a project in here, my last experience with a ludum dare project wasn’t very good, but here I am again! Today I will present a game that is being done by me and two other folks (Thiago Kozusko e Christiane de Vielmond) from a simple and small indie group called: Ludohood Studios.

Well, first let me show you guys what is our motivation for this project -> look this to understand the context of our game!

We are doing a art protest game (if we can call it that way hahaha) which aims to take you in a short, but deep, travel through our country (I´m brazilian btw) history. It will be a three act game:

  • Act I – 1800: Slavery.
  • Act II – 1970: Dictatorship.
  • Act III – 2015: Schools closures.

Initially you could think that the third act is far less “powerfull” than the others and, in a way, this is true. But, what we are going to show through our game is that, regardless what happened in each of this cases, they all share a same sad thing: They hurted the human rights. For reaching this far in the text, I´ll let you guys see a sneak peak of the work of our artist:

ocupajam

Now, begin to prepare yourself for a awesome short history, where you gonna learn that things don´t always goes the way we want. Keep an eye on our nexts posts to know a little more about our project.

By the way, we are covering the theme “Two Buttons Control” and using Construct 2, for the game development.

See you guys again soon o/

 

 

 

Coffee

Posted by
Sunday, August 23rd, 2015 3:12 pm

Level Design

Magenta Games

20150823_170015

The work so far

Posted by
Saturday, August 22nd, 2015 10:04 pm

Under development

Nossa primeira tentativa na Ludum Dare. Estamos com código em construção em conjunto com a arte como mostram os conceitos que fizemos para referenciar melhor a arte. Iremos fazer um jogo simples de tower defense ambientado na Idade Média como tema, mas preparamos um pequeno segredo para o final para se adequar na temática requirida pela Ludum Dare. As screenshots ainda mostram a construção inicial de levels com tilesets que mais tarde serão feitos por nós mesmos.

Our first attempt on Ludum Dare. We are still building the code along with the graphics, as the art concepts we’ve done and showed to reference better final art. We’re going to do a basic tower defense with the Dark Age as theme, but we’ve prepared a little surprise for ya, to fit the Ludum Dare requirements. The screenshots yet show we starting to test new patterns of levels with tilesets that later, will be build with our own made tiles.

11944814_895612357185026_1541728023_n 20150822_180012 20150822_180100 20150822_180109 20150822_180322 20150822_181133 20150822_181255 20150822_200800 20150822_200822 20150822_200834

O Monstro Brasileiro

Posted by
Saturday, August 22nd, 2015 6:21 pm

Under development

 

Nossa primeira tentativa na Ludum Dare. Estamos com código em construção em conjunto com a arte como mostram os conceitos que fizemos para referenciar melhor a arte. Iremos fazer um jogo simples de tower defense ambientado na Idade Média como tema, mas preparamos um pequeno segredo para o final para se adequar na temática requirida pela Ludum Dare. As screenshots ainda mostram a construção inicial de levels com tilesets que mais tarde serão feitos por nós mesmos.

Our first attempt on Ludum Dare. We are still building the code along with the graphics, as the art concepts we’ve done and showed to reference better final art. We’re going to do a basic tower defense with the Dark Age as theme, but we’ve prepared a little surprise for ya, to fit the Ludum Dare requirements. The screenshots yet show we starting to test new patterns of levels with tilesets that later, will be build with our own made tiles.

20150822_200822 20150822_200834 20150822_200800 20150822_181255 20150822_180100 20150822_180109 20150822_180322 20150822_181133 20150822_181224 20150822_180012 20150822_180018 20150822_180036

 

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