Posts Tagged ‘brawler’

CharnHell Time-Lapse

Posted by (twitter: @@resonancearcade)
Sunday, April 26th, 2015 5:11 am

We put our 3 day time-lapse together for CharnHell, and you can view it on YouTube below!

We’ll be improving the game in coming months – currently, it seems that the control system is too difficult for people to work out. More UI / HUD / prompts are needed I think! In the meantime, try out the game here.

Our First Ludumdare!

Posted by
Monday, April 20th, 2015 7:52 pm

This is the first Ludumdare challenge myself and my team-mates have participated in. We are all college students who live and commute together each day and we decided to take a break from our capstone project to compete. ( Shameless Plug, www.rotrgame.com ). Our Game of entry however is Bar Brawler, where you play as an aggravated drunk who has recently thrown the last chair he ever will.  We built this game entirely in the weekend and use Unity 5 as our platform (but came to find out the webGL deployment is still a bit buggy) So please enjoy our entry, Bar Brawler, in the unity web player!

Our game made use of the “Unconventional Weapon” category by making nearly every prop, including the enemies!, as weapons.

BarBrawler

Bar Brawler – Game Unity WebPlayer

 

 

[Antarctic Glitch] – First contact!

Posted by (twitter: @beavlgames)
Saturday, August 24th, 2013 12:36 pm

Well, here we are! After some really tiring brainstorming yesterday evening, we came out with an idea about Parallel Worlds, a Bearded Genius and Evil Institutions! We called our game: “Antarctic Glitch”. It’s going to be something like a brawler with some twists.

We do not want to spoil the story, so we’ll leave you with some art!

Characters

Cast of characters.

We have lots of work to do. But we have been warming up so it’s ok!

Up! And down!

You can  also check:

Cheers and good luck, everyone!

10 Second Sentai!

Posted by (twitter: @pixeloaks)
Friday, August 23rd, 2013 10:43 pm

Guaranteed to save the world in 10 second or less.

Porkchop Express – mini-LD #2

Posted by
Sunday, July 6th, 2008 3:30 pm

Big Trouble intro screen

Finished I guess. The minions didn’t make it in. They are so close to being ready but oh well It’s already late. I had a unicorn with a horn-stab move all ready too. ah well.

What it needs is gamepad input. And some scrolling, and the minions!

Windows EXE with C source

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