Posts Tagged ‘Book’


Posted by
Monday, August 27th, 2012 7:53 pm

Eplilogue–The Book of Lives

We made a game called Living Tales, where you write the book of evoloution. It’s a sandbox-like game where you add objects by writing their names; and you see them appear and move around and interact on one page while the story of them is written on the other page.

The Ludum Dare version: Living Tales on Ludum Dare

The Kongregate version: Living Tales on Kongregate

Splash for Living Tales

What went right:

I’m proud of the work i did and i feel like i worked hard and did my best

We had fun! :)

I enjoyed collaborating with kkednekadnez. It was my first collaboration and it was pretty fun

I was able to upload to Kongregate
While i loathe Stencyl, using it DOES mean we could enter the Kongregate contest…and i got all my kongregate freinds to play it!

What went wrong:

Time zones
a 9-hour time difference can be a real pain in the ass when trying to collaborate with someone to make a game…

OMG dont get me started on Stencyl…it wouldnt let us share the file, it made the game lag, it made weird bugs…

Ludum Dare doesn’t allow collaboration credit…
…which means i don’t get to rate any games :(

Not enough time to add all the features we wanted
We were going to have giant mushrooms, dominating slug predators, and a giant pacman that ate everything, and more interactions among the objects that existed

We’re planning to make a post-compo version with a few more features

Toodles! :)


Posted by (twitter: @McFunkypants)
Monday, August 6th, 2012 3:44 pm

I’m not here to win: just to have fun.

I don’t plan to stay up all night or win any awards. I wonder: is it even worth it to write an “I’m In” post on Ludum Dare anymore? With thousands of participants, no one blog entry is visible on this page for more than a couple minutes. That said, tradition dictates that I enthusiastically declare my desire to be in this month’s LD48. I’m in! Woo!

Platform: web and mobile (android)
Language: either html5 (phonegap) or as3 (stage3d+air)
IDE: SublimeText or FlashDevelop
Tools: 3dsmax, photoshop, cooleditpro

Good luck, everybody! Have fun! Don’t forget to eat! I can’t wait to play your games.

P.S. Shameless plug to the left. If you want to make my day, check it out! =)


The Game Jam Survival Guide

Posted by (twitter: @McFunkypants)
Sunday, April 8th, 2012 11:06 am

Update, April 15: Awesome! I just scored a 40% off discount code for Ludum Dare participants (it won’t last forever!): “gjttsgeb” at

Update, April 12: Apple just approved the book for the iTunes iBookstore!

The Game Jam Survival GuideWOO HOO! I’m excited to announce that my new book, The Game Jam Survival Guide has just been published! This book is essentially a love letter to the Ludum Dare community.

It includes interviews and advice from LD48 superstars such as PoV (Mike Kasprzak), Fydo (Chris Hopp), Phil Hassey, Pekuja (Pekka Kujansuu), and Chevy Ray Johnston (two time winner of LD48), as well as other game jam experts such as the people who run the Global Game Jam. (more…)

Coming soon…

Posted by (twitter: @McFunkypants)
Thursday, March 22nd, 2012 3:04 pm

WOOT! CHECK OUT THIS AWESOMENESS! My book publisher just sent me this image. I’m very excited to announce that my latest book, The Game Jam Survival Guide is 100% done, edited, proofread, and laid out. It should appear on all online book stores the first week of April.

The Game Jam Survival Guide

The Game Jam Survival Guide

Life is great.

Posted by (twitter: @McFunkypants)
Friday, November 25th, 2011 4:12 pm

Life is so great. My Stage3D Flash11 gamedev book was just published today!

Easy-to-remember links for sharing with people verbally:

Shortest possible links:

I’m listed on Amazon:

Here’s my page on the Adobe website:

Here is the product page at the publisher with more information:

Full table of contents with all topics listed:

The free sample chapter PDF, chapter 8:!.pdf

Demos of each chapter including the final game I teach readers to make:

Anyway, just thought I would share the happy news. I’m also 95% done my second book “Game Jam Survival Guide” which already has a contract and ISBN number, and a third is in negotiations!

I’m so grateful for all the good luck I have. I could not have done it without +David Barnes +Maitreya Bhakal +Terry Paton +Thibault Imbert +Ryan Speets +Alejandro Santander +Mikko Haapoja +Evan Miller and so many more of my gamedev colleagues here, on g+ and twitter. There’s a bit of each of you in the book.

I must have saved the universe in a previous life since so many good things simply fall into my lap. Okay, a little hard work doesn’t hurt… but overall I feel like the luckiest guy in the world on a daily basis. Perhaps just believing that you’re lucky makes it so.

Kind regards,

Christer Kaitila
aka McFunkypants


P.S. This is how I feel right now:




I’m writing a book on game jams!

Posted by (twitter: @McFunkypants)
Monday, July 18th, 2011 10:04 am

Hello Ludum Dare friends, I am writing a book on game jams.  As part of the research I wanted to ask you if you had any anecdotes or advice you’d like to share for achieving game jam success!  In particular, funny stuff is what I’d like to hear most. =)  One liners, haiku, yoda-like wisdom… you name it. Update: I’m loving all the haiku (5-7-5 syllable poems) please submit more!

twitter: @McFunkypants

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