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Ludum Dare 31
December 5th-8th, 2014

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UTC: 02:00

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

Ludum Dare 31:
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Posts Tagged ‘bloom’

Hour 17

Posted by
Saturday, August 21st, 2010 11:37 am

Okay its been about 6 hours since my last update, and I have been working pretty much solid apart from an hour lunchbreak when I went for a wander into town.

Ive made quite abit of progress with the core bits of the engine including the physics particle systems and the destructible terrain.

Dont believe me? Take a look for yourself:

(Gotta play it on my blog, no flash linking here for some reason)
http://mikecann.co.uk/ludum-dare/ludum-dare-hour-17/

Theres still no game really, just a pretty tech demo. Im hoping the gameplay will come next :)

Im going to have abit of a break now, get some food wind down a little then its going to be a loooooong night ahead for me!


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