Posts Tagged ‘blackmagic’

Double Kick Heroes Post Ludum version!

Posted by (twitter: @blackmag_c)
Monday, January 4th, 2016 9:36 am

Hi Gamedevs!

The judging ends in almost twelve hours!
Why don’t you try the post ludum version of Double Kick Heroes waiting for it?
We put it on itch.io :
http://blackmag-c.itch.io/double-kick-heroes

banner_postludum

You can also listen to the original soundtrack :
Double Kick Heroes on bandcamp right now!

And don’t forget to watch the making of, 72h reduced to 4 min :
Timelapse of Double Kick Heroes

Thanks to you all!

OST of Double Kick Heroes available on bandcamp!

Posted by (twitter: @blackmag_c)
Tuesday, December 22nd, 2015 11:29 am

You can listen to the original soundtrack of Double Kick Heroes on bandcamp right now!
Made by @elmobo during the 72 hours of the Ludum Dare 34!

doubleKickHeroes_coverOST

Enjoy!

If you want, you can play and rate the game here :

Double Kick Heroes

Don’t forget to watch the making of, 72h reduced to 4 min :
Timelapse of Double Kick Heroes

You can read the post mortem of the ldjam here :
Post Mortem of the dead

Thanks all!

Timelapse of Double Kick Heroes!

Posted by (twitter: @blackmag_c)
Monday, December 21st, 2015 10:21 am

Hey guys!
We made a timelapse of Gyhyom’s work during the jam!
You can view the whole process of doing the art of Double Kick Heroes on youtube.

Software used to made the game, Photoshop, Aseprite and Texture Packer.
Chronolapse and After Effect for the timelapse.
Enjoy!

If you want, you can play and rate the game here :
Double Kick Heroes

You can read the post mortem of the ldjam here :
Post Mortem of the dead

Double Kick Heroes : Diet Post Mortem Version

Posted by (twitter: @blackmag_c)
Friday, December 18th, 2015 9:04 am

cover_itchio

TL;DR

What Went Wrong

Making a rock band game in 3 days IS hard.

Making a rock band game + a shooter  in 3 days IS harder.

Sometime you have to sacrifice gameplay finess to fun.

There are still big gameplay and cognitive issues.

What Went Right

The result is true to what we had in mind.

We had a lot of fun.

We learned a lot.

At last, we made a game with Black Metal.

Conclusion

It was an awesome Ludum for us, we had many issues with the whole complexity of the game, in technics or sound recording, the game was demanding on resource and people. We were really motivated to make something special and we hope it shows. We tried to pay hommage to things we loved. We tried to inject passion, references and subgenres.

We enjoyed making this game, it wat a lot of fun, heaps of disagreements and tons of pleasure designing that little torture machine.

Annnd we could not resume this 3 days in a short form…

 

For people who want to know more (too much more ?), we made a very extended version… Double Kick Heroes Post Mortem : Saturated Fat Version. Leave us your comments or questions in the gdoc if you want.

If you haven’t checked the game yet, you can play and rate Double Kick Heroes right here!

Thank you very much and see you soon!

avatarsLudum

Elmobo – Blackmagic – Gyhyom

 

Double Kick Heroes on Itchio!

Posted by (twitter: @blackmag_c)
Wednesday, December 16th, 2015 6:27 am

Run Zombies Run!

You can download the game right now on itch.io!
Download double-kick-heroes
Don’t hesitate to leave a comments! We might do an update for this game if you like it!

You can also play and rate the game here : http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=16703

Thanks you for playing!

Double Kick Heroes

Posted by (twitter: @blackmag_c)
Monday, December 14th, 2015 7:32 pm

screenshots01

Double Kick Heroes mixes a shoot’em up with a rhythm game!

You must survive on the highway to hell by killing zombies with your gundillac!
Struggle throught the 4 levels of total madness and escape from this nightmare! Only the power of Black Metal can save your band!
When the yellow dot comes to the fret, play your kick drums by pressing left/right or Z/X to trigger the guns to destroy the zombie crowd before they reach you !
Don’t forget to play in 60fps with the windows version of the game!

You can rate the game here !
Grindhouse!

Made for the ludumDare 34 by Blackmagic @blackmagic for the programming, Gyhyom@gyhyom for the art, and our badass friend ElMobo @elmobo for the awesome musics sound design! Don’t miss our soon to be made post-mortem & timelapse of the game.

See you next time!

The game isn’t over yet!

Posted by (twitter: @blackmag_c)
Monday, December 14th, 2015 10:17 am
gameover

Something must have gone wrong!

Stay tuned for the release of Double Kick Heroes!

Double kick heroes comin’ soon!

Posted by (twitter: @blackmag_c)
Sunday, December 13th, 2015 8:21 am

title

Drivin’ on the highway!

Posted by (twitter: @blackmag_c)
Sunday, December 13th, 2015 6:05 am

higway

Zombies are fanboys!

Posted by (twitter: @blackmag_c)
Saturday, December 12th, 2015 2:36 pm

mockUp03

Incomiiiiing!

Posted by (twitter: @blackmag_c)
Wednesday, December 9th, 2015 4:04 am

Hi guys !

We will be back with the famous Final Swap lineup.

Elmobo ( @elmobo ) will punch your ears with powerful, romantic, heroic music and sound.
Gyhyom (@gyhyom ) will provide fatty, redheaded, juicy, vibrant pixels.
And your humble servant Blackmagic ( @blackmag_c ) will provide unreadably, crazy, soulful, cafeinated, code.

As always, we’ll make something full of soul and energy!

See ya!

avatarsLudum

ElMobo – Blackmagic – Gyhyom

 

PS : We will use haxe, flashdevelop, h3d, toshop, aseprite or flash, and of course fastTrackers, you can also track the source code on github :
 https://github.com/delahee/blackmagic-ludumdare

[cache: storing page]