Posts Tagged ‘b3d’

All done and submitted

Posted by (twitter: @keyle)
Sunday, August 23rd, 2015 8:21 pm

I’m really happy with my 3D work this time around.

Congrats to all the people that made it this far. LD is a gruesome mistress that will teach you many things…

I’m going to get some breakfast now…

Monster’s REVENGE! My entry for LD33 compo

icon

 

 

Status Report!

Posted by (twitter: @keyle)
Saturday, August 22nd, 2015 2:50 am

Status Report! … The enemies inspired by castle crashers, will be numerous and trying to steal my monsters’ loot!

Stop em!

I am on Twitch, drop by say hi… Live Stream

 

ld334 ld333 ld36

Charity miniLD – Quick progress report

Posted by (twitter: @Alex_ADEdge)
Friday, November 23rd, 2012 11:45 pm

Im about done for today’s work on the game. Made some progress, theres a player sprite which runs around, and a basic environment (road with buildings either side and an intersection) along with some cars that randomly spawn and can drive into you (blood splatter included), now I have other things to tend to :(

A friend of mine might be getting involved with the game while I’m away for the next 10-20 hours, so progress might be made (hes been working on music for it today). Then tomorrow will be time to sit down and start finishing things! Ive purposefully aimed pretty low with this game, I’ll just get as much done as possible and enjoy it.

 

Either way, the game Ive been wanting to make for this is effectively ‘GrandTheftAuto re-imagined for the NES’. I hope to have at least 1 gun, cars to drive/steal, blood to splatter and sidewalks to drive down, maybe even some simple kinds of missions. We’ll see!

Some screens:

Car driving past

 

Might also mention, I 3D’ized the gamepad texture recently released as well, so now theres 2 controllers in the scene (which adds to it nicely I think!)

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