So many nice games around!
Meanwhile, we have some protein upgrades:
And full gameplay footage with a kinda atmospheric soundtrack:
Game is almost finished, so see you soon guys
Meanwhile, we have some protein upgrades:
And full gameplay footage with a kinda atmospheric soundtrack:
Game is almost finished, so see you soon guys
Hi, just a word to announce a small update which fix all the main bugs my compo game had (PC and Android Cardboard). Otherwise it is still the mighty original 48h compo game.
Let me know if you have any idea of improvement, I’ll try to spend some time on it later!
Oh and maybe I’ll also write a short post mortem soon
Recommend a few games which not hot enough but worth more votes ! 😀
========================================
[comprehensive quality and level-design]
<Hymn of the Sages>
link:http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=38755
[atmosphere and thinking]
link: http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=51198
<Constellaris>
link:http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=34190
I’ve been trying to familiarize myself with Flixel in preparation for the Big Compo next weekend. Really psyched about it!
I wanted to focus on atmosphere, and this included music. Hopefully, I won’t be scrambling to figure out how to do basic things this time around (as opposed to last time). The goal is to spend time on content, playability, and completion, instead of “getting a game working”.
Along with Flixel, I will probably be using my HSB color utility class (adapted from somewhere on the internet).
You can play my warm-up game-like thing, “Distant Chimneys”, on my blog: