Posts Tagged ‘Asm’

Assembly is time consuming!

Saturday, December 12th, 2015 3:25 pm

Thing’s are coming along pretty well considering.  I’m writing my game for the Gameboy DMG in z80 ASM so it’s taking a while, I hope to have a semi-complete basic game by the end of the LD!

Here’s a screenshot, we’ve got tile/map/sprite loading, fast DMA routine in HRAM, and movement/shooting!  exciting stuff.

screenshot

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