Ludum Dare 32
April 17th, 2015 @ 6:00 PM PDT/9:00 PM EDT (01:00 UTC)

Theme Suggestions!
Now open!

Posts Tagged ‘art’

…and More Progress!

Posted by (twitter: @OtroraGames)
Tuesday, December 16th, 2014 2:07 pm

Thanks to the helpfull feedback of Ludum Dare community I have made some progress in Director’s Cut version of my Ludum Dare 31 entry.

– Now jump mechanics should feel more fluid.

– Added sfx to attacks and enemies kills.

– Improved collisions on attacks.


– Victory animation

– A better Menu

Keep playing and rating…

Compo version is here:

Getting ill

Posted by (twitter: @strong99)
Sunday, December 7th, 2014 7:44 am

One of the worst things that can happen during a dare, getting a severe cold or other illness. Lucky, I caught a cold. Sore throat, eyes, ears and I can continue for a while. Currently full of meds I’m trying to get to the end of the dare. Less than 11 hours left. I should be able to get there!

Enjoy some teaser art from my live blog:

Overview of the tree

Overview of the tree

Inside the tree

Inside the tree

Go, fish

Posted by (twitter: @mahalis)
Saturday, December 6th, 2014 10:25 pm

Got the art and things from the last post added to the actual game; also tweaked the physics to be a bit speedier. Gameplay-wise I think the only thing I still want to add is an end-game state (right now you still just bounce off the floor) and maybe a “streak” bonus where you get additional points if you’ve hit a ring every time you’ve anchored. From there: sounds (splat when hitting walls, ding when hitting targets), particle effects (if I have time), and then this is good to go.

She’s got moves.

For now, I have drinking to do. ¡Hasta mañana!

Some Screenshots and an Idea

Posted by
Saturday, December 6th, 2014 11:34 am

Started Ludum Dare. Very late… I took “One Screen” to mean I am never allowed to do a screen refresh. No background drawing, once something moves or is drawn on the screen it stays there, and I’ve tried to use that as the main mechanic. The idea is that you have to manipulate the lack of redrawing to try and find the circle. Also you can make nice drawings. I think they look nice anyway. :) (Follow me on twitter if you want more updates: @etomame)

Screen Shot 2014-12-06 at 18.04.03

Screen Shot 2014-12-06 at 18.24.15

Screen Shot 2014-12-06 at 18.24.45



Movement Done

Posted by (twitter: @dekart1234)
Saturday, December 6th, 2014 10:48 am

Added some controls and movement, snowman and lumberjacks are now moving.


Art Done

Posted by (twitter: @dekart1234)
Saturday, December 6th, 2014 6:08 am

Finished initial set of sprites, no animations yet, but it won’t be hard to add as soon as the core gameplay will be ready. That’s what I have now:


Snowman Protagonist

Posted by (twitter: @dekart1234)
Saturday, December 6th, 2014 2:19 am

Piece of cake!


Art Drafts

Posted by (twitter: @dekart1234)
Saturday, December 6th, 2014 12:29 am

I was impossible to avoid the snowman theme since it appeared in the fourth voting round, so I decided to stick to that theme whatever it costs. Figured out the whole game idea a day before the final theme was announced, so had a plenty of time to think about it. My yet-to-be-developed game fits well to the final theme and I hope that the result will be satisfying.

Here’s the draft art, will start with it:

Art Draft

Artistic progress!

Posted by (twitter: @_Pix3M_)
Saturday, December 6th, 2014 12:15 am


So far with my Ludum Dare jam!

Planvas – Art Experiment

Posted by
Wednesday, June 25th, 2014 10:46 pm

A while back I tried to make a worm game, But created this instead.

You choose a color (Through spacebar or the 123 keys) and overlap to make more vibrant colors and move around to draw,

See an example:

/me sucks at flowers

I suck at flowers

So I’d just like to see your thoughts on this “thing”


Posted by (twitter: @niksudan)
Saturday, April 26th, 2014 4:14 pm

 A mysterious individual that chooses to name itself Skolgbor.

What is it? What is it’s tale? Why is it in hiding? You’ll find out if I decide to finish it.


I was pretty busy today so I couldn’t get the game started, but I did come up with a interesting story to tell. I’m hoping to make a short story-game for a change this time, see how it goes. Nothing too hyper!

The game will take place in the same universe as two of my other games, Protocol and Tercon Major. These games have nothing in common right now but maybe you should wait and see in the future…

I finished this piece of art over on my Twitch channel. You should follow it so you’ll know when I’m live again!

Quite fitting for the theme!


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