Posts Tagged ‘antarctic glitch’

[Antarctic Glitch] Postmortem featured at Gamasutra!

Posted by (twitter: @beavlgames)
Friday, August 30th, 2013 6:55 am

Hi, guys!

Just to let you know that the postmortem we made for our game got featured at Gamasutra!

Postmortem featured at gamasutra

If you haven’t played Antarctic Glitch yet, you can do it HERE.


[Antarctic Glitch] Postmortem

Posted by (twitter: @beavlgames)
Wednesday, August 28th, 2013 11:21 am

Hi, Ludum Darians! (or some other weird latin adjective that denote origin!)

Well, this jam was really crazy for us. This was our first competition as an independent game studio and we decided to team up with awesome artist Fernando Martínez Ruppel (you can check his work here). After some crazy brainstorming on Friday, we came up with a really simple idea (but ambitious in scope).

The idea

Basically, our game idea was to change the playable character every 10 seconds. In order to make it work (and also be relevant!), we will be designing five (!) different versions of our lead character.


We want to make a brawler (yeah, beat’em up). But do to timeframe constraints, we thought about an ‘infinite brawler’ variation with a highscore scheme (we used Dreamlo, you should check it!).

Control scheme

We made it really simple. Left + Right + Up + Z + X (two different actions for each character).

The story

With these rules set, we started working on the story. We are all sci-fi and fantasy fans, so we decided to build a background story around all this ‘every 10 seconds the playable character changes’ principle. We worked with different concepts such as glitches, paralell worlds and quantum mechanics. And Antarctica. Antarctica is an awesome place in the world, so why not? We called our game Antarctic Glitch.

Note: These images are from the game intro. You should check it out!



Character design

So, we worked on our lead character, a bearded doc. This doc would have five different versions from five parallel worlds: a mecha, a beast, a superhero, a steampunk doc and a battle dwarf.




After deciding on all the different docs and on every action for each one (remember, we would use a two-action model), we started working on the animations (action one, action two, damage, jump, walk, standby). Lots of work ahead!




The enemies

Two types. Land and flying enemies.

Land enemyFlying enemy


South Magnetic Pole. Land of mysteries. Antarctica is awesome. And for an infinite brawler, we made a nice Antarctic background that loops.


Sound FX and music

While working on our #7dfps entry, we came across with some great sound FX made by @Jordinewcastle & @Fin_Send. We used some of them. Music was composed by Ruppel. We love the glitchy feeling of it!


Unity is our best friend. This was our first 2D game with this framework and all went really smooth.

What went wrong

We are really pleased with all the work we have done, but we were really ambitious for a tree-day project and some things went wrong (it always happens!). All of the following needs some polish:

– Visual feedback when shooting.

– Some sound FX are out of sync.

– Balancing the gameplay (there is one exploit to be found, and if you find it, you can top our ranking!).

What lies ahead

We love our character and the complex universe we created. So we are thinking on developing the game a little further (mobile version anyone?) and who knows, making a comic maybe. What do you think? Would you like to read it? (Let us know in the comments section, please!)


Note: you can play Antarctic Glitch HERE!

[Antarctic Glitch] Gathering information for our post mortem

Posted by (twitter: @beavlgames)
Tuesday, August 27th, 2013 12:36 pm

As we gather information for our post mortem, we are going to leave this here so all of you can have a taste of our game!

For the full experience, go and play it here!


[Antarctic Glitch] We submitted our game!

Posted by (twitter: @beavlgames)
Monday, August 26th, 2013 7:28 pm

Wow. That was close. But we made it!

You can play “Antarctic Glitch” by clicking this awesome poster made by Ruppel!


Now we are going to bed. But tomorrow we will be playing and rating lots of games!


[Antarctic Glitch] Jeter

Posted by (twitter: @beavlgames)
Monday, August 26th, 2013 12:13 pm

Well, time is running out! But we are still working on Antarctic Glitch, an infinite brawler about a bearded doc, evil government agents and parallel worlds!

And, hey! This is Jeter, the doc from a steampunk parallel universe!

[Antarctic Glitch] Morra

Posted by (twitter: @beavlgames)
Monday, August 26th, 2013 12:22 am

Strange glitch brings a new doc every ten seconds from parallel worlds.

This is Morra, a powerful dwarf!

[Antarctic Glitch] Progress

Posted by (twitter: @beavlgames)
Sunday, August 25th, 2013 4:05 pm

Hi again!

In case you were wondering, we are doing pretty good with our schedule. We have some enemies chasing you, a good amount of the animations already in the game and some cool visual effects.

But wait… What is Antarctic Glitch?

Antarctic Glitch is a game about a bearded doc, evil government agents and parallel worlds.

A bearded doc?


And what about the “10 seconds” theme?

You’ll see!


[Screenshot] Mad Beast and evil government agents.

[Screenshot] Mad Beast and evil government agents.

Be ready for an infinite brawler packed with action, lots of characters and a compelling story!


Jeter, the steampunk doc.


[Antarctic Glitch] – First contact!

Posted by (twitter: @beavlgames)
Saturday, August 24th, 2013 12:36 pm

Well, here we are! After some really tiring brainstorming yesterday evening, we came out with an idea about Parallel Worlds, a Bearded Genius and Evil Institutions! We called our game: “Antarctic Glitch”. It’s going to be something like a brawler with some twists.

We do not want to spoil the story, so we’ll leave you with some art!


Cast of characters.

We have lots of work to do. But we have been warming up so it’s ok!

Up! And down!

You can  also check:

Cheers and good luck, everyone!

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