Posts Tagged ‘ancient’

Ancient Invaders here!

Posted by
Wednesday, September 7th, 2016 11:30 am

Hello here! Good day for everyone!

splash_image

Got the nice art for my game! It’s great.

You can try my game about two Ancient Invaders (Ignat and Kevin :)) here: ludum dare or directly here: itch.io
Really want to see all feedback, what can help me improve my game, so come on! :)

Now I am trying play so many games as I can and trying create top 6 games from this LD for review. If you think, what you game can be in this top, give me the link on your LD page here, in comments below!

Next my step: got better SFX and Boss level! yay!

 

Pyramid

Posted by (twitter: @@janikve)
Tuesday, August 30th, 2016 10:33 am

Hi guys,

I made a maze-solving game called Pyramid. It is about adventurer wandering through the labyrinths of an ancient pyramid.

In each level he has to find the ladder before the light runs out and the mummy catches him.

To assist him on the way he has the knowledge out about a technology to rotate the pyramid because the light source is coming only from one side.

http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=55647

Good:

  • I knew what i was doing the whole time.
  • I managed to get the code done relatively quickly. The first version was done on first day.
  • Everything was done by myself.
  • Some friends played it during development and told me their perspectives. I thought it is not a good idead to show the unfinished prototype but surprisingly it helped a lot.

Wrong:

  • Spent too much time on graphics because I am not good at it.
  • Tried to do the sound and music myself and this is the reason why the game has no sound and no music. I was not able to put together egyptian-sounded music that was not horrible.
  • On last day I haven’t slept much only two hours. I think this was mistake because all the stuff from than took at least twice as time as it should take normally.

For the next time:

  • Just find the music online.
  • Sleep more :-)
  • Get more friends to play it during to tell me what is wrong.

 

LD was fun and the feeling of having the game done is very rewarding. Already waiting for the next jam :-)

Aaand big gratulations to all who managed to finish the game.

Now let’s play,

janiq

A simple little game.

Posted by
Tuesday, August 30th, 2016 1:03 am

Check out Archaic Light! It takes less than 5 minutes to complete, so why not?

You might enjoy the ending!

Ludum Dare Page

GameJolt Page


This game was made in one day with the theme, ancient technology, in mind. I also used 8-bit styles from preference. Go check it out! You have nothing to lose! Or do you?

Archaic Light - Game Icon

 

Jam entry: PUCKETEERS OF ATLANTIS

Posted by (twitter: @avaskoog)
Monday, August 29th, 2016 9:55 pm

blogologo

Click here to play now!

Ava, Marte and Morten have once again magically managed to finish an entry last minute! No LD game ever ends up quite as was initially expected, but nonetheless we seem to be able to tie things up in at least some sort of way by working into the submission hour every time!

Pucketeers of Atlantis ended up being a kind of game that I don’t think any one of us would really play regularly—a sports game—but we figured it might be fun to play with some ridiculous elements. Like a Mario Kart version of sports! And indeed, that does exists in the form of Mario Strikers, and watching some gameplay we realised that that series had already incorporated a lot of the ideas we had individually thought up. Yikes!

eksjon2

Passing a puck! Oh, and collect those boxes to get power-ups to activate!

bomba2

Ouch! Exploding pucks! Dangerous. Very dangerous.

If you feel like playing a neverending game of explosive hockey with Atlantean robots as well as non-Atlantean human beings on your team while wearing ancient Atlantean hover boots, then this might be for you! Oh, and a friend. Or something like that.

It’s a two player game—no more, no less.

You also need at least one gamepad, but two would be recommended, since that’s a lot more fun. We realise this might lead fewer to play, but perhaps we chose the right LD for such a daring decision.

Locomotor

Posted by
Monday, August 29th, 2016 7:31 pm

Try to keep your steam locomotive as fast as possible, as long as possible !

This is our first Ludum Dare ever, we’re pretty happy of the result of our work, even if we’re quite tired and even if the last hours have been harsh !

Anyway, we hope you’ll enjoy this little Arcade/Puzzle (?) game. We wanted to make some adjustement, like a menu, or a more balanced gameplay but time and tiredness got us before !

Check this out !

Game made in 72 hours by a Team of 5 people.

logof

 

Train Ancient 29_08_2016 20_39_35

Kungo is Ready!

Posted by (twitter: @emmaheroe)
Monday, August 29th, 2016 7:01 pm

juego

Finally! I close the game, it have some bugs, like any kind of game done in this time but is playable and complete 😀

The game have an intro, a tutorial, and the big game where you have to survive and destroy all the aliens to finally see the winners screen 😉 The dinosaurs that you may find are random each time you start the game, but since there is only 1 enemy, it’s easy to beat with any combination.

I started the gamedesign searching for a new kind of tower defense, while experiencing with construct 2 options, i found that this combination of behaviours and options are quite fun, each dinosaur ended with its own personality and thats something i loved. Also the graphics that Hector created are lovely and fits perfect with the game intention.

Well no more words, you can play it in:

Ludum Dare 36

God’s Tech finished!

Posted by
Monday, August 29th, 2016 12:47 pm

At the beginning of times, God was already messing with technology to make his creations. Use the most ancient tech to generate creatures and protect them from your mistakes.

Screenshot God's Tech

Great fun was had making this game! You can check it here:

http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=113185

My Game, Hypozomata!

Posted by
Monday, August 29th, 2016 12:33 pm

Second day of development in 36s

Posted by
Sunday, August 28th, 2016 3:15 pm

Second update: JRPG hockey??

Posted by (twitter: @avaskoog)
Saturday, August 27th, 2016 7:09 pm

Hello again!

We posted an update earlier today with some very crude beginnings:

The trio is back! With sportsing!

We’ve now come a bit further, and 2/3 are asleep, and the last one is about to turn in as well. But how about a little update first?

Our first day has had work kind of separated so far.

Morten has been programming without any graphical assets:

View post on imgur.com

Ava has been working on those assets by animating a character without any character designs, just animating the rig and club:

View post on imgur.com

Marte has been trooping along despite feeling ill, designing some of these characters, explaining why the animations look a bit weird (getting up really fast after falling; floaty feet): they’ve got hover boots!

character-anita

Woah! That hair. What’s with that? Well… Our idea is to make them very JRPG because our deal is to try and mix JRPG stereotypes with sport game stereotypes in a wonky way…

Maybe in the next update you’ll actually get to see what we have in mind for that ancient technology...

The trio is back! With sportsing!

Posted by (twitter: @avaskoog)
Saturday, August 27th, 2016 10:46 am

Howdy-yo!

While others have been on and off, the three to usually jam together under this account are Ava, Marte and Morten. And such is once again the case!

Last times

So what have we done before? Among other things, this:

ld_kollasje_36

Many more jams have been made under this account (this is Ava’s 12th LD), but above is the collection of games that Marte has also participated, and starting from LD33, Morten as well. An Eva was also part of LD32, and an Ida for LD33.

 

This time

Ancient technology, eh? Well, we’ve got one for you. It’s a little bit too early into the process to show you the actual piece of tech, but we’ve got an idea and we got started some ten hours ago.

But basically, there will be sportsing. Sportsing with ancient technology. We don’t know much about sports, but let’s give it a shot. Isn’t this sort of what sportsers look like when they’re angry at the referee?

Skärmavbild 2016-08-27 kl. 17.21.31

There will also be slo-mo galore! Plot twist: it only affects certain things/players on the sportsing field sometimes.

View post on imgur.com

 

Obligatory lists

Who, what, how, when and where? We’ll answer at least some of those, as usual…

Who does what?

Besides everyone contributing ideas, the workload is divided along these lines this time:

 

  • Marte: 2D graphics and music
  • Morten: programming and perhaps 3D graphics
  • Ava: programming, 3D graphics and probably sound effects

What tools?

  • Programming/editing: Unity (C#)
  • Synchronisation: git using SourceTree and Bitbucket
  • Music: FL Studio on Android, possibly GarageBand
  • Sound effects: Audacity
  • Graphics: Photoshop, possibly GIMP

What team?!

Wildcats!

What team?!

Wildcats!

What team?!

Wildcats!

WildCats

 

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