## LD36 wallpaper

Posted by
Monday, August 22nd, 2016 12:41 pm

For anyone using a 329×277 monitor, I made you a wallpaper! You can use it for a little while but remember to credit me!! (If you can’t see the image then someone must have stolen it…)

In the above wallpaper, you see a glimpse of the number line. A number line is a complicated mathematical concept meaning a line of numbers. The wallpaper only features a short bit though, because people have come up with quite many other numbers too (for example, 1, 7264, 25, -1, and goooooooooooogle).

36 is one of the tourist attractions on our sight-seeing trip through the number line. It’s both a square number, a triangular number, and a circular number at the same time. If you have a room consisting of exactly one of them, the sum of the room’s elements is 36 – although no formal proof of this has ever been written.

But if you have two of them chilling out in the same room, their sum is 72, the amount of hours in the LD jam. Coincidentally, 72 divided by two is 36, which has piqued the interest of the international community of angry bloggers seeing a conspiracy everywhere.

Now, if these two 36s couldn’t find a way out of the room, one could insert the other into a phone number to make an international direct-dialphone call to Hungary with the code +36. They could then call Englkyklös “Glxblt” Vasarnàpzsczitzocwek (no relation to the popular car salesman) to ask him about his opinion on the Māori legend about the creation of mankind where 36 gods assembled the various parts of the first human.

Good old Englkyklös would answer in his usual wisdom, paraphrasing a carefully selected contemplative Zen koan: “Would you fucking stop it with these prank calls already? This is the 36th time.”

Meanwhile somewhere else, but still on Earth, a scientist (age 36) returns to his laboratory, deep in the basement of a lucratively funded research complex. He meets with an army major with 36 medals, and they both turn their keys in two 36 secure locks at the same time, opening massive blast doors. The scientist then carries on, putting on equipment he got for free from the Australian basketball team, The Adelaide 36ers.

It’s not protective equipment or anything, he’s just a fan of the team.

The scientist then carries a piece of krypton from the hazardous materials storage using a 36-inch pipe wrench (known colloquially in the American oilfield business as “a 36” – and in Europe as “a 91.44”).

He carefully places the piece on a desk, rips off the warning labels about krypton exposure from the 36 kilograms of explosives someone’s left lying around again, takes out an electron microscope, and zooms in as close as he can get.

Okay, this is weird– Whoops, the microscope was nowhere close to the piece. Hehe, I guess accidents happen even to professionals! The scientist reminisces about the time he lucked out a perfect score of 36 on the ACT tests by just answering questions randomly, and concludes total chaos is the foundation of good science.

After watching 36 videos from the weird part of Youtube to procrastinate, he then adjusts the position of the microscope 36 times before getting it right.

Finally, the results are conclusive: the atomic number of krypton is still 36 today.

But after all this, where does the concept of Love come in? What’s so special about Niels Bohr anyway? And who the hell ordered 36 extra large pizzas to my address? I’m not gonna pay for these, that’s for sure.

Find out, or don’t, AND MORE, as Jwatt does Ludum Dare 36.

## 5 Days with Tiffany

Posted by
Tuesday, April 21st, 2015 1:05 pm

Hello guys!! 5 Days with Tiffany it’s our game. we worked during 30 hours the days 18, 19, and 20.  we wanted make a game for kids and the result is here.

http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367

17.- The day of the beginning of the Ludum Dare we met Boris, who comes from Ukraine and is part of the programming team. Besides, we also met Adrian, a very nice local programmer. The rest of the team already knew each other from other previous works: Estanislao, leading the programming team. Bernardo, Javier and Alby, in charge of the illustrations. Last but not least, Israel, who works with the rest of the team on the creative development and also manages the activity and the execution time of the activities.

18.- We started working at 10:00. During the first 2 hours we discuss the genre, type, main idea of the game and the mission. In the course of this time we came up with ideas like Geometric Mission, a game where geometric figures attack and defend an objective. Another one was Invasion on the Beach, which is a project where a hero goes over Gran Canaria beaches sprinkling sunscreen lotion. Finally we decided to develop 5 Days with Tiffany.  At 12:00 the team got to work on the creation of the project with Estanislao leading the programming.

19.- Today we started coloring many of the illustrations we had already worked with. We have developed the story of Tiffany and Alejandro, a musician, composed the BSO of the game. There have been some issues with the game logics and this held us up some hours, but we were able to solve it thanks to the hard work of the programmer. We also started to record via streaming. By the end of the afternoon the game will be probably finished.

## MiniLD #57 post-mortem “Zodiwhacked”

Posted by
Friday, February 20th, 2015 6:12 pm

Well this was my first entry here at LD. I would love to say I learned some things, but I probably didn’t.

Overall, I had a great time. I seemed to have struggled the most with the theme. For the life of me I couldn’t come up with any concepts or any ideas.

However I still managed to crank something out. It definitely needs more work, a direction would have helped exponentially during this whole process. But I’m happy with it, I think…

[cache: storing page]