Posts Tagged ‘3D’

Director’s Cut Board for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Tuesday, June 27th, 2017 8:57 am

My entry for LowPoly Daily with the theme: Movie Set. Youtube process with fbx files (link included in the youtube video’s description).

We can’t film the set without the director cut board. I tried to find a nice plastic material node setup in the internet. The one that I found out worked and it turned out great. I also tried to add texture by using the very own blender’s texture paint. Though digital painting is hard for me (since Im a programmer) I still did it and made it look like a real director cut board.

Link to the plastic material node setup: https://blender.stackexchange.com/questions/53323/create-a-hard-plastic-material-node-setup-in-blender-and-a-bump-mapping

Toon Lightsaber for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Thursday, June 22nd, 2017 7:23 pm

My entry for LowPoly Daily with the theme: Lightsaber. Youtube process with fbx files (link included in the youtube video’s description).

A simple lightsaber. It looks like a lightsaber for cartoons so I named it toon lightsaber. I got the shader node structure for the light from these link: https://blenderartists.org/forum/showthread.php?348505-Lightsaber-first-cycles-render

 

 

Baby Panda for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Wednesday, June 21st, 2017 12:59 am

My entry for LowPoly Daily with the theme: Panda. Youtube process with fbx files (link included in the youtube video’s description).

I watched a few videos about lowpoly modeling and I saw that they sketch their reference first before they start modeling. So, I tried to sketch first and make a reference model. It turned out that my sketch was impossible to see in blender. I shouldve darken the edges more with a pen or pentel. Still I continued to finish and even rigged it. Im so proud of the finish product by the way.

Cyan Powerplant for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Tuesday, June 20th, 2017 7:07 am

My entry for LowPoly Daily with the theme: Powerplant. Youtube process with fbx files (link included in the youtube video’s description).

I tried to do the particle thing on blender but I don’t know how so I just made a cube -> subdivided it -> then smoothed it. I rigged it and made a simple animation. I just made duplicates. then poof that’s how it is.

Note: It took me almost 30 minutes to 1 hour just to render the 2 seconds gif. But, it took me 2 hours to finish the rendering cause I made a mistake and need to render it again.

 

Butt Room for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Sunday, June 18th, 2017 11:44 pm

My entry for LowPoly Daily with the theme: Bathroom. Youtube process with fbx files (link included in the youtube video’s description).

Who needs a bathroom if you have a butt room? Though, I don’t know what goes in or out there.

Hahaha I used a real ass as reference for the modeling part. Also I believe, even though it took me short time to model the ass, it is quite hard lol (if you know what i mean).

Note: I used smart uv project to fasten up the unwrapping since I don’t need to place extra details for this one just assign the materials for each object.

Eye of Skadi Satellite for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Wednesday, June 14th, 2017 1:51 am

My entry for LowPoly Daily with the theme: Satellite. Youtube process with fbx files (link included in the youtube video’s description).

Don’t Starve’s Bigfoot for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Tuesday, June 13th, 2017 12:23 am

My entry for LowPoly Daily with the theme: Bigfoot. Youtube process with fbx files (link included in the youtube video’s description).

for this video I decided to model the don’t starve’s big foot (giant). I used online images of it and applied it as the mode’ls texture. At the end I realized that there was several folds in the legs forgot to fix that.

Note: I did not make the texture for this model I just grab something on the net and tried if it works nice. Another experiment.

Monster-eggs vending machine for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Thursday, June 8th, 2017 11:05 pm

My entry for LowPoly Daily with the theme: vending machine. Youtube process with fbx files (link included in the youtube video’s description).

Fuck, I wasn’t able to add the monster-eggs mainly because I got tired of doing the vending machine. It took me more than 3 hours I think. The hardest part were importing it to unity and doing the animation. Got few mistakes here and there. Still I don’t know how to import glass shader materials from blender to unity. I was supposed to add eggs then crack then spawn a monster baby. But everything went wrong.

DISCo for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Wednesday, June 7th, 2017 11:30 am

My entry for LowPoly Daily with the theme: disco. Youtube process with fbx files (link included in the youtube video’s description).

I tried some advice and did the materials in cycles render. I am quite happy about the results but I still don’t know how to export and import emission material to unity for the disco lights. So what I did for the lights is I just added some spotlights in unity to make up for it.

 

Stonehenge pieces for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Tuesday, June 6th, 2017 9:40 am

My entry for LowPoly Daily with the theme: stonehenge. Youtube process with fbx files (link included in the youtube video’s description).

 

Snake eyes’ helmet for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Sunday, June 4th, 2017 11:22 pm

My entry for LowPoly Daily with the theme: snake Youtube process with fbx files (link included in the youtube video’s description).

Campfire for LowPoly Daily in twitter

Posted by (twitter: @doppelgunner)
Saturday, June 3rd, 2017 8:34 pm

Not as good as the first one(Shipwreck it Ralph) cause I just rushed it. Though please appreciate my effort (it still took 2 hours I think).
The theme is fire

 

 

Shipwreck it ralph for LowPoly Daily in twitter

Posted by (twitter: @doppelgunner)
Monday, May 29th, 2017 11:39 am

My entry for LowPoly Daily with the theme: shipwreck Isn’t the title genius? – title: Shipwreck it ralph

Youtube process with fbx files (link included in the youtube video’s description). I even rig “wreck it ralph”.

They can talk too?

Posted by
Sunday, April 23rd, 2017 3:35 pm

GIF!

A mystery to modern science; most entertaining for the rest of us.

There will be ducks!

Posted by
Sunday, April 23rd, 2017 7:03 am

GIF!

 Nuff said.

Give me some tips to improve my modelling, rigging, and animation time. It took me 3-4 hours to make this character and only with walk animation. The hardest part is the rigging and animation it took me about an hour or two. Would you give me tips or hints on how to make 3d models faster and better.

 

Also, in the future I would like to make 3d models like in Street fighter or tekken in which they have animations for grabbing or attacking the other 3d models. Any beginner or intermediate tutorials you can give me?

[cache: storing page]