Posts Tagged ‘3d unity’

16 hours remain! [Pixelpeople]

Posted by (twitter: @Alex_ADEdge)
Sunday, December 7th, 2014 2:58 am

Ahhh, stress.

Ive got a lot of little features and states to implement if this is going to be a ‘game’. Last night was very frustrating, got stuck on several ‘minor’ programming bugs, or things with Unity I wasnt very familiar with, a few of which took an hour or two to fix. The last issue I managed to fix by am (I was refusing to sleep until it was solved)… then slept for 8 hours instead of the planned 4!

Thankfully the ‘pixelpeople’ (formerly ‘littlepeople’) are nicely implemented now. Ive probably spent waaaay too long on them… But they randomly walk around, occasionally contemplate life, scream and freak out when scary things happen and generally just look depressed. And they’ll soon be ‘utilized’ in the game sadistically properly.

Theres two genders of pixelpeople now too. Unfortunately theres only one set of clothing for each, the way Ive implemented them isnt too great when it comes to flexibility, so its going to have to stay like that unless I suddenly get a bunch of spare time to redesign how theyre clothed before the compo ends! (unlikely)

More screenshots:

*upon creation, the pixelperson contemplates existence*

 

pixeldudes and dudettes

the two primary states pixelpeople experience

what does that green beam do?

Unity 3d Programmers

Posted by
Monday, December 1st, 2014 10:49 am

So hello my name is Peleg and im 15 years old.

I would like to learn Unity 3d, I know a bit of C#.

If you teach me ill help you with all your project and you get all the money from the projects!

My Skype Is: BANNERJoker

(I’m the one with the no name).

I hope that you will help me and teach me

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