A small World à la No Man’s Sky Upcoming update!

Posted by
52 days ago | May 2nd, 2017 8:10 pm

Coming up this weekend :

Better planet landing/launching system

Add a pacifier weapon to make peace with the planets 😉

Add ship customization

And if I have enough time : add a tower defense (the initial concept of the game)

Also a bug that is now a feature : radio jam that scramble the UI and communications with the player 😉

Play right here : https://ldjam.com/events/ludum-dare/38/a-small-world-in-a-big-universe






Stomp around in Smalltown! (but try to be careful, would you)

Posted by
52 days ago | May 2nd, 2017 1:33 pm

Ever dreamed of walking around in a town which is populated by people that are the same size as gerbils. Well, now you can, in “Big Foot in Smalltown”!

Take a walk in the woods.

Go for a stroll in downtown.

Be careful not to slip on the icy ground!

And try not to cause too many casualties…

Game can be found HERE.

Rate and leave a comment and I’ll rate your game in return! 😀

Now with AI!

Posted by
52 days ago | May 2nd, 2017 7:13 am

I finally finished a AI for my game Dots In Space…! The game has a good amount of resemblance to the Worms games but it is in space and gravity of planets and the sun are affecting projectiles.

The idea for the AI  was pretty simple, it should not calculate the shots and instead shoot and then adjust based on where it flies to.

Turns out that is much harder then it sounds, while I tried to get AI sane it almost drove me insane. It is now pretty complex and even has basic memory.

There are now 3 difficulties you can choose for the AI, it is default on with Normal difficulty and will shoot as soon as you take your first shot like a real gentleman. You can simply switch if off in the menu for local multiplayer.

New are also a option for indestructible other planets and the option that planets rotate around the sun in both directions.

Here is the download: www.tocogames.itch.io/dots-in-space

Here the jam page: www.ldjam.com/events/ludum-dare/38/dots-in-space


Posted by
53 days ago | May 1st, 2017 9:49 pm



You can now rate games on the ldjam.com page! Check out my 11th LD: Asymmetry! If you’re into hardcore shooters then this is for you! c:

Caelium Alpha (Post-LD Edition) – Now Available!

Posted by (twitter: @Jishenaz)
53 days ago | May 1st, 2017 1:11 pm

Planet Desumaton – Judging time

Posted by (twitter: @SiegfriedCroes)
53 days ago | May 1st, 2017 10:43 am

With judging finally up I’d like to share my game here 😀 Thanks in advance for rating and be sure to also leave a comment so I can check out your game too :)

Fly through outer space, grab asteroids, make them orbit around you and use them to destroy Planet Desumaton!

Game page (Window and WebGL version available)

Planet Desumaton


Posted by (twitter: @timtipgames)
53 days ago | May 1st, 2017 8:53 am

I wrote a little webapp called LDNotify that uses the new API to check for new comments on your game and creates a desktop notification to let you know if there are any.

It should work in all modern browsers, and Microsoft Edge*. The notifications do not work on mobile, but I don’t think that’s a real use case anyway.

The tab with the page has to be open in the background for notifications to be triggered.

I find it useful while rating other peoples games, maybe you do too :)

Get it here: LDNotify.timtips.com

*If you are using Microsoft Edge, reload the page after giving the permission for notifications to make it work – even in Edge.

One Push Man

Posted by (twitter: @h4ru17)
53 days ago | May 1st, 2017 7:59 am

You want to see how a slime use a shovel ?

Try ‘One Push Man’ , the compo entry for my 4th Ludum Dare 😉


Link : https://ldjam.com/events/ludum-dare/38/one-push-man

The best score is currently 103pts  !


PS : If you leave a comment on my game page, I will play and rate your games 😉

GardenGarden – Infinite Gardening

Posted by (twitter: @CorentinDonal)
53 days ago | May 1st, 2017 6:17 am

Made for the compo jam, GardenGarden is all about managing space, infinitely looping space. Plant seeds, water them, craft plants to get new plants, try to manage your garden and love life!


Waterever – Post Mortem

Posted by
54 days ago | April 30th, 2017 4:42 pm


Water every small cubic planet until it revives.

We will add more levels in later versions!

Entry: https://ldjam.com/events/ludum-dare/38/waterever

Have fun!

Shapeshifter: TKSW – POST MORTEM

Posted by (twitter: @Rixud)
54 days ago | April 30th, 2017 3:58 pm




This is my second game jam, my second game at all !!!. My goal was the same as in the last Ludum Dare, learn, have at the end of the weekend something that I can call MY GAME! and of course, get feedback and comments on my game, and improve thanks to it! I had worked alone in this game, made with Unity and visual Studio for scripts, all “3D Models” are made with Unity basic geometry and sound effects recorded with my phone with no edit (i had help from my girlfriend making noises on the phone).

  • What went right?

– Finish another game
–  I managed to complete the levels and the amount of powers that i planned from the beginning
– Not much more

  • What should improve?

– Learn some 3D modeling and Animating (just spheres and squares deformed aren’t that good looking  )
– Particles Systems (was my first time working with it)
– General control feeling (Jump Force / Gravity / Speed / Camera Rotation)
– Camera Collision (this was on my “to do” list since friday night )
– Add background sound/music
– Tutorial or In-Game Hints (Some people cant pass some levels / Read Spoiler Section if you get stuck)

  • What can i learn from the experience?

– Maybe “Unity terrains” is not the best for platformers
– Planning more time to polish and make game look better (like add more stuff in the scene)
– what more? let me know on Twitter

little survival thing

Posted by (twitter: @@ZakChaos)
55 days ago | April 29th, 2017 3:53 pm


made this last weekend, did not finish. thought id post it here anyways

Time Loop [LD#38]

55 days ago | April 29th, 2017 11:03 am

You should try to escape the time loop. Pixel art

Controls: Arrows

Space: jump

View post on imgur.com

QWERciTY ! First game & JAM!

Posted by
55 days ago | April 29th, 2017 3:19 am

The universe is collapsing. Every lifeform has fled to the last habitable planet… where
Qwer City still stands.

Enjoy this frenetic & frustrating mix of arcade/tower defense.
ALL content was made from scratch, including soundtrack.

For best performance install it, runs slow on Gamejolt.

Entry: Qwer City


For Eternity (builds are online)

Posted by
56 days ago | April 28th, 2017 10:32 am

For Eternity Logo

Now you can play my entry For Eternity!

I ran into some issues with unity’s cloud build and with my multithreaded pathfinding code but i think that they are resolved by now.

Have fun!

For Eternity Screen 2

Little House of Horrors

Posted by
56 days ago | April 28th, 2017 8:36 am

I made a post over on LdJam.com when we finished, but forgot to make a post here.

My team and I feel we had quite a successful jam all in all.

Little house of horrors is a game where you explore an “abandoned” mansion to find clues to close the portals before Cthulhu devours our Small World.

1e37 27af

You can play it here.

Web Player

And here is a link to the Jam page where you can get more info

Little House of Horrors

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