Epic songs for you! chiptune – Mark Sparling

Posted by
98 days ago | September 3rd, 2017 1:31 pm

If you are looking for music for your video games, real music, epic, wonderful and even almost orgasmic, I invite you to visit your friend Mark Sparling, who for a long time has the personal goal of uploading a musical composition a day at soundcloud.com

I leave you your material, I hope you enjoy it, do not forget to buy a piece of music with exclusive rights, he sells all the songs and they come out as hot bread, I hope the enjoyment!

In fact, the music that sounds now is his, look at the quality and love!


Music: https://soundcloud.com/marksparling/

Question/Test – How this works?

Posted by
98 days ago | September 3rd, 2017 12:44 pm

Hi, a guy on gitter talked to me about ludum dare, i really like the idea, i want to do some game but i don’t have ideas neither motivation. i just want to know how this really works so i can join in a next edition.


What i need to do to join? do a post, like this one, saying “I’m in”?

How i submit? the same way as joining?

I don’t know if i can do a group to get into jam, but i’m pretty new on game making, can i participate individualy as a jam(to have the 72h)?

Also where i get the replies and how to vote on others projects?


Posted by
99 days ago | September 3rd, 2017 10:27 am

JumpGuy now on itch.io buy now: https://com456dj.itch.io/jumpguy

Game maker studio 1.4 transparent game windows?

Posted by
99 days ago | September 2nd, 2017 2:30 pm

Hey! Does anyone know if you can make game maker studio 1.4  game window transparent? I’ve found tutorials on old versions of game maker where you use DLL files to do it, but they’re outdated now.

(the tutorial if you’re interested. It shows it around the 3rd quarter of the video)

Bullet Heck

Posted by
99 days ago | September 2nd, 2017 1:57 pm

Bullet Heck:

A bullet hell maze game where you play as a knight that must navigate a level in darkness, illuminated only by dangerous light orbs that the player reflects using her Mirror Shield.


i’m in

Posted by
100 days ago | September 2nd, 2017 9:44 am

Hello, I’m Ivan van Dijk game art student looking to do some gamjams, if you would like me to join your team hit me up.

im good at 3D its what i do mainly but 2D also works for me ^^

when is the next Ludum dare??

100 days ago | September 2nd, 2017 8:24 am

hi im new when is the next ludum dare :)

Follow and subscribe guys

Posted by (twitter: @doppelgunner)
108 days ago | August 25th, 2017 7:36 am

How to get in Ludum Dare competitions

Posted by
109 days ago | August 24th, 2017 2:55 am

I’m new to Ludum Dare .. Can any1 pls tell me how to get into ld competitions and what are the rules?

I’m …in?

Posted by
110 days ago | August 23rd, 2017 1:53 am

Well I just learnt that you need to have posted something to have a user page on the old site… Anyway if anyone wants to try out my game for LD39, here it is :)


Poll: What would be your ideal rating categories?

Posted by (twitter: @mkalamalami)
111 days ago | August 22nd, 2017 4:35 am

If you were to reinvent Ludum Dare, what rating categories would you pick?

We have a poll going on currently at Alakajam!, for a new 48-hour long competition held in between Ludum Dare events. Among the topics we’re trying to figure out, we’re wondering what would be a good improvement over the current rating  categories, which are as we speak: Overall, Graphics, Audio, Fun, Innovation, Theme, Mood & Humor.

If you have suggestions, make your voice heard by answering this quick form! Thanks for your contribution :)

EDIT: The submissions are now closed, thank you everyone! You can see the results over there. If you’re interested in joining us, the first competition will be held on the 22-24 September week-end, see you there!


Alakajam! competition categories form

Highway to the Nearest Gas Station timelapse

Posted by
113 days ago | August 19th, 2017 3:13 pm

Let’s Create: Dice Hunter!

Posted by
115 days ago | August 17th, 2017 8:44 pm
Hi there,
Here’s another one for my Neil Creates series where I recreate the dice mechanics of Dice Hunter. It’s a great game!
This is a series where I try to recreate some assets, art style, gameplay mechanics, and other components and/or elements that make up other games. I also share some techniques and best practices that I learned so far while recreating previous works of art. Enjoy!
Play. Learn. Create.
YouTube Playlist: http://bit.ly/2tI5mUh
Texts, Screenshots, Code Snippets: http://bit.ly/2eSbRBe
If you have comments, suggestions, recommendations, please do comment, I may have made an error here and there and I’ll be more than honored to learn more. And if you enjoy the series, please do subscribe to be updated for more.

The Adventures of Sam Carlisle

Posted by (twitter: @givit_games)
121 days ago | August 12th, 2017 11:31 am

Our game THE ADVENTURE OF SAM CARLSILE: THE HUNT FOR THE LOST TREASURE is almost ready for release. The official release will be on Steam the 6 October. Here is our trailer https://youtu.be/2U0er6t0kKU

Come And Keep ‘Em Alive

Posted by
123 days ago | August 10th, 2017 7:54 am

BatteryUnknown’s PowerGrounds – an LD Multiplayer Game

Posted by (twitter: @_udo)
129 days ago | August 4th, 2017 7:39 am

I finally had the time to put the timelapse up:


If you’re looking to play a quick multiplayer game with some friends, check it out:


What’s most amazing to me is that the hacked-together multiplayer server hasn’t crashed once since the game went live, serving more than 22 thousand player sessions I expected it to need more handholding or even bugfixing 😉 there have been some bugfixes on the client side (see changelog) but overall it’s been relatively smooth sailing.

I’ll put up a downloadable client and a downloadable server at some point, because I don’t want to leave behind a non-functioning shell after the judging period is over 😉

[cache: storing page]