I’m in. <– Is that the new meta around here? Anyways, I’m new around here, just learning the ropes. I’m a pleb at game development and I’ve decided to come to Ludum Dare not only because I have a knack for video games but because I’ve always been a fanatic about game development and the hard work that goes into the games I so furiously rage at. Thanks Terry. I’m excited to play some Ludum Dare game jams and hopefully participate in one once I feel I wont be obliterated by the other amazing works of art people here create. Thanks everyone, you too Mike.

General Progress Update 2/20/2017

Posted by
7 days ago | February 20th, 2017 1:22 pm

I have been fairly active working on various projects lately.

I’ve been re-doing the Game object in my library to use requestAnimationFrame(), and working on adding proper documentation. There are other changes, too, and these are best reflected/explained on the library’s github.

SpongebobZelda progresses slowly. I’ve hit that wall where motivation is hard to maintain. Primary reason is this is a tedious process. None the less, it progresses.

I’ve been working on one of the games I created before Ludum Dare. I’m trying to get all the games build with my library all to use the same codebase, as far as the library is concerned. In the past, they all used a single JS file containing everything. This is not the case anymore, and things were also changed over time. The results is a few games and demos that are a bit difficult to maintain.

I’ve been experimenting with the Phoria.js 3D Canvas rendering library. Mixed feelings is all I have to say about that.

I have also experimented with the jszip library in one of my other projects.

In general, I’ve been busy working on my projects at mostly the usual pace, but I haven’t really mentioned anything of it. I look forward to LudumDare 38, probably going to team-up with my friend, again, but this is far from confirmed on either my side or his.

I also grow ever more tired of JS graphics limitations, short of using webGL. It just goes to show the W3C is not developers, themselves, or simply do not care. Flash offers far more than HTML5 Canvas ever will, at this rate. And, since JS is so sloooooooow, Canvas doesn’t matter, webGL is mandatory. Let me just saw raw image manipulation is one pain in the butt with canvas… (and pretty expensive) There’s no good excuse for APIs to be this inadequate. //end rant

I’m cautiously optimistic about Web Assembly… shows promise, if someone doesn’t screw-up, or all the various IDEs/compilers actually support it. Based on current trends, that outlook is pretty grim. I’d rather not learn C++ just to make web games/apps. That happens, I’ll abandon web game/app development and stick to desktop. I guess we’ll just see what happens.

That’s a wrap!

I will probably post more specific project progress in a few weeks? maybe…? IDK… I’d rather not spam the discussions here with “I added a single line of code!” , or something that is just as insignificant.


New game jammer

Posted by
7 days ago | February 19th, 2017 11:06 pm

I’m in. I am trying my hand at game development.

Mostly am interested in public or open-source engines and developing across multiple platforms. Hope to submit an entry for the mini LD on the elympics /scoring theme.

Creating art and music is fairly new to me so I hope to learn a lot by completing a dare! Like many I am also a solo developer, and I appreciate this site for its great utility in highlighting and exposing the challenges that new and upcoming developers face, and for creating a very fun and challenging environment to inspire us to release our creations.

[MiniLD72] Let’s try to do something new

Posted by
8 days ago | February 19th, 2017 1:10 pm

This is my first MiniLD I’ll be doing alone (even though I participated in a LD in team before).

Given that there’s a much more time than a standard LD I’ll try to create something a bit more complex than what I would do for a standard LD, that is, an economic management game. Unfortunately I have never seen many of them in LudumDare competitions….

The objective is to send the biggest amount of resources to Athens before the start of the Olympiads and it should work in a similar way to Settlers 3 economy. There will be various resources and a basic economical chain that will need to be balanced and optimized to obtain enough resources in time.

It will be difficult to create anything good it in this relatively short time, especially because I won’t be able to work on it during weekdays…I am anyway taking this challenge mostly because I want to increase my experience up Unity and, most importantly, have fun, so any outcome it will surely be a success for me :)

See you soon and best of luck to all other participants!

Have fun!

I’m in

Posted by
8 days ago | February 19th, 2017 12:12 pm

Hiya! Like many of the other ‘I’m in’ posters, this is definitely my first attempt at a game jam. Please let me know if I’ve misunderstood any of the conventions.

I’ve started work on a basic arcade game for this event, where all the basic mechanics are on the way of being solidified. Hopefully in a little bit I’ll get a post up with actual game descriptions, footage (animated GIFs would be really fun to try and figure out), and maybe a release of one of the early builds.

Thanks for reading the post, hopefully I can offer you something more interesting to read in the next post!

Prez updates

Posted by (twitter: @GaTechGrad)
9 days ago | February 18th, 2017 6:04 am

Prez is the NES (8-bit Nintendo) game that I created for the MiniLD #71.  I made a few new updates and posted a new version, which you can download at NESDev.


Gravity change – i created 7 levels!

Posted by
9 days ago | February 18th, 2017 4:28 am

I have created 7 levels for Gravity change, my game i’m working on for unijam.

Gravity change – working on my game for unijam

Posted by
10 days ago | February 17th, 2017 10:11 am

I’m working on my game, Gravity change for unijam.
gravity changeThe game has custom gameplay mechanics, such as gravity changing.
The main quest is reach the enemy’s computer and bypass the security.

MiniLD #72: elympics

Posted by (twitter: @dollarone)
10 days ago | February 17th, 2017 5:13 am

MiniLD #72: elympics

[ Submit | Browse Entries ]


Ludum Dare 38 is getting closer every day. But first, let’s do another MiniLD!

Do you remember arcade games in dodgy cafes, dedicated amusement arcades or, as in my case, the local ferry? Games that were brutally hard and designed to eat your quarters, but they all had one thing in common: a high score leaderboard! Of course, getting your name on that leaderboard would be a sign of awesomeness.

What’s the theme?
For this MiniLD, I wanted to do something with high scores, so I’ve decided to call the theme “elympics” (sorry, but I can’t resist a bad pun). The aim is simply to make a game where you end up with a score that can be submitted to a leaderboard. What kind of score is up to you – the game could be a speedrun, a time-limited trial or simply a “collect the most points” type of challenge.

I have designed a simple API that your game may use to submit scores, and the idea is to show all the high scores of participating games on a single page. Of course, you can skip that part and just have a leaderboard internally in your game, but it would be fun if people would join in and submit scores to the API.

The theme is not meant to be restricting games to Olympic events, but if you want to use that as inspiration, go ahead! Remember that the Olympic games are ancient and that many events have disappeared since the ancient games started around 776 BC. Some examples are tug-of-war, firefighting and running while wearing armour.

When is the deadline?
This is February’s MiniLD, so you have until the end of the month. This post was published Friday 17th, so that’s around 11 days in total. For completeness, the deadline is Tuesday February 28th, 24:00 AoE (UTC-12).

Are there prizes?
Nope – except fame and improving your gamedev skills!

What do I do?
Make a game, any game! If you want to submit high scores and have your leaderboard on the official page, go to https://dollarone.games/elympics/ to register your game and to find details about the API where you can submit scores.

All the leaderboards from games that utilize the high score API will be displayed at https://dollarone.games/elympics/leaderboards.html.

Good luck and have fun!

Just pick a number – data analysis!

Posted by
10 days ago | February 17th, 2017 5:09 am

Hi! Some of you may remember my game Just pick a number. I placed #23 overall, and #6 in innovation. I finally made some data analysis and a blogpost examining the findings. Enjoy! Below is a time time-lapse of the graphs.


I’m in!

Posted by (twitter: @Lucas_Assis)
11 days ago | February 16th, 2017 2:44 am

I’m in! Hopefully I won’t make crap that’ll make your eyes bleed, since I’m new to game development :)

I’m in?

Posted by
13 days ago | February 14th, 2017 1:18 am

I’m in?

Theoton is DONE!

Posted by (twitter: @@Tinysized)
15 days ago | February 12th, 2017 4:05 pm

here it is for the impatient:



For the people that want information:

Theoton is a game made for ludum dare 36 and i spend some time adding things to it.

Now it is complete and you can download it!

progress Ice, Fire, Сodfish and Sheep

Posted by (twitter: @BjohnExt)
15 days ago | February 12th, 2017 3:53 am

I want to share my progress on a android game about Iceland.

In the game there were fans who inspire me to push the cart of development on and on. When the phone receives new review from the store – it makes my day.

The game has a lot of math, but after I started to highlight the wrong answer – it went smoothly. I started to play my game in the train after work. When the head is not already running, tap on the picture with the sheep was a pleasant.

sea animation

sea animation

Probably need to do a more relaxing game.

Google play: Ice, Fire, Сodfish and Sheep

I’m In

Posted by
16 days ago | February 11th, 2017 5:31 pm

Only seen one of these among the posts so I hope I’m doing this right…


Ludum Dare #38 start time?

Posted by
17 days ago | February 10th, 2017 12:49 pm

What time does this next Ludum Dare start, and in what time zone?

This will be my first one, and I am really excited. I know it says April 21st – 24th are the dates. I also read the rules and FAQ, but I couldn’t seem to find what time zone is used and what time it starts.



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