Ludum Dare 36
August 26th-29th, (Starts: Aug 27th 01:00 UTC)

Theme Voting
Log in and choose the theme for LD36!
FINAL ROUND

I’m in!

Posted by (twitter: @theplotlessplot)
6 hours ago | August 24th, 2016 3:25 pm

Can’t wait! ūüėÄ

Engine: Unity
Graphics: Aseprite or Affinity Designer
Sounds: CFXR
Music: GarageBand

I’m in!

Posted by
6 hours ago | August 24th, 2016 3:18 pm

This’ll be my first jam! Pretty excited!

Good luck to all ūüėÄ

 

I’m in!

Posted by
6 hours ago | August 24th, 2016 3:18 pm

This will be my first game jam, and I’m excited to be a part of it.

Looking forward to making something awesome!

(in-ns ‘ludum.dare.36)

Posted by (twitter: @jplur_)
6 hours ago | August 24th, 2016 3:10 pm

I’m in, first try ^^

Posted by (twitter: @XlipStudio)
6 hours ago | August 24th, 2016 3:09 pm

I have a free weekend and i want to join and create.

I’m in

Posted by
6 hours ago | August 24th, 2016 3:09 pm

USPGameDev is in!

Posted by
6 hours ago | August 24th, 2016 3:09 pm

And, thus, I’m in!

I’m in!

Posted by
6 hours ago | August 24th, 2016 3:02 pm

This is my first ludum dare and i’m so exiced!

I’m in too

Posted by
6 hours ago | August 24th, 2016 2:57 pm

This will be my fifth game jam and my first (and definitely not last) Ludum Dare. I plan on submitting to the compo, even though there’s no voting.

Engines: Godot (3D) or Haxe (2D or 2.5D)
Graphics: Blender, Gimp, and mtpaint
Sound: LMMS and Audacity

McFunkypants looks like he just smoked a tree (maybe it’s the beard), but I’m sure I’ll be in worse shape after I consume caffeine from up to 5 different sources for >48 hours. It’s time to get crunked.

Ludum Dare 36 – Event Background

Posted by
6 hours ago | August 24th, 2016 2:50 pm

Background created by Donni11:

A New Design

 

 

I’m in, First Game Jam

Posted by
6 hours ago | August 24th, 2016 2:45 pm

Artist in the house

Photoshop CC 2015.5 – gonna get it modeled!

PaintTool SAI – Incase Photoshop makes me cry.

Monogame – with my friend ain’t a pain

 

Time to Game Jam, for the first time xD (I suck at rhyming)

I’m in!

Posted by
6 hours ago | August 24th, 2016 2:44 pm

This will be interesting, first time for everything,

Language: C#
IDE: Visual Studio Community 2015
Source Control: Git / Bitbucket
Engine: Monogame & Monogame Extended
Map Editor (maybe): Tiled
Graphics: Aseprite
Sounds: BFXR
Music: autotracker.py

In it for the Dare!

Posted by
7 hours ago | August 24th, 2016 2:42 pm

This will be my 9th Ludum Dare participation! I’m very excited and I can’t wait to tirelessly stare at the IRC for the theme to be announced, panic when the theme is something I wasn’t expecting, then hook an IV full of coffee to my veins and work endlessly on a game that may or may not work out.

 

It’s important to learn – when making games – that not everything in your game is going to be the high quality you had in your mind, and in order to properly finish a project, you have to be willing to take some hits and misses with your final design. Some parts will be great, and some parts will bad. This is unavoidable, but don’t let that get you down. Look at games like¬†Deus Ex; It’s heavily un-optimized and it’s kinda clunky, but that didn’t stop it being an amazing game!¬†Just keep this in mind when you¬†participate in this Ludum Dare, or future ones, or when releasing an actual game.¬†Nothing has to be perfect to be fun!

 

Love you all, and good luck with the competition! Friendly

Everyone else is doing these, so…

Posted by
7 hours ago | August 24th, 2016 2:27 pm

I’m in. Probably. I’ll try to do it if my schedule allows. But I’m in.

I’ve competed in one other Ludum Dare (26). I tried to enter another Ludum Dare, but I had to travel and Unity experienced a horrific crash bug on the last day of the compo, so I wasn’t able to finish.

 

I’ll be using Unity again, and probably making a 2D game. See, my 2D art skills are lacking–thus, imagine how horrible I must be at 3D art. Best to minimize the bad.

For art I’ll probably use Inkscape or Paint.NET or something depending on what kind of aesthetic I want.

For music I will probably use Famitracker or Sunvox–again, depending what kind of aesthetic I decide I want.

I’m not in, but Loading

Posted by
7 hours ago | August 24th, 2016 2:25 pm

Hi everyone!¬†This is Standa, creator of “The Letterpress Imp” and “Oh My Beard“.

I won’t be participating in this LD, but if you are interested in my games, I’ve made a proper non-LD game in similar style. It’s called “Loading” and you can play it here:

http://play.google.com/store/apps/details?id=cz.stanov.loading

ScreenshotPhone1

There is also a design document I made before I started to code (SPOILER ALERT, DON’T READ BEFORE PLAYING THE GAME!):

https://github.com/StaNov/LoadingGame/wiki

 

Have fun playing, have fun creating your game for LD36!

Standa.

Waiting for LD36? Pass the time flinging spiders.

Posted by
7 hours ago | August 24th, 2016 1:55 pm
Spiders so hard to aim

Spiders …. so hard to¬†fling

 

Are you fretting impatiently, waiting for the next Ludum Dare to arrive? Are you wailing and rending garments, flagellating yourself in despair? Nay, I say, instead, play games from the warmup weekend!

Spiderfling is a game I made about flinging spiders into a bucket that has a hole in it. It’s the best spider-flinging game out there, as far as I’m aware, due to my¬†extensive market research.

spider-walkWhy is the bucket green? How come the hole doesn’t look like a hole? What now?¬†Sorry, I already forgot the question.

Play Spiderfling

 

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