A(rith)me is an arithmetic game where you catch falling numbers to increase your score. However, if the number on your catcher goes outside of the specified range, then you lose. As you progress through the game the numbers will increase in value and fall faster.
I still have some things to work on with this project, but I need to start working on some papers for grad school, so I will only be working on this project sporadically.
I hope you all enjoy it.
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