MiniLD #63

Theme: Fusion – hosted by Jezzamon – November 2015

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Stellar Pong

by randoman - Mini LD 63 Entry

For this mini Ludum Dare I wanted to create something simple. During brainstorms I often start to think of complex things and this time I thought it would be a good mental exercise to try to avoid that. Sometimes simple things can make a lot of difference and that's valuable when creating games!

Now about my submission! I made a game that's a fusion of a game genre (shooter) and a game (Pong). I call it "Stellar Pong".

Stellar Pong is a local multiplayer game for two players. It plays like any other Pong game except that you can shoot at the ball! And by shooting at it, a whole new level of strategies and interactions kicks in!

I hope you have fun!

Tools used:
Graphics: Adobe Photoshop CS5
Sound: Autotracker and Bfxr
Game Engine: Construct 2

Downloads and Links


Comments

DdlyHeadshot says ...
Nov 25, 2015 @ 9:21pm

Why do both red and blue bullets make the ball go left?

randoman says ...
Nov 26, 2015 @ 3:24am

@DdlyHeadshot If the ball bounces on the back corner of a bullet, it will go to that direction. The front area of the bullets will always send the ball forward, so you just need to plan you shots if you don't want the 'back-bouncing' to happen.

randoman says ...
Nov 30, 2015 @ 5:45pm

I actually just found a solution to the bouncing problem, now this issue won't happen anymore! Thanks for the feedback.

Dec 11, 2015 @ 12:19am

Cool little game! I included it in my MiniLD #63 compilation video series, if you’d like to take a look :) https://youtu.be/9ku1hplUcOQ

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