MiniLD #58

Theme: “PONG” – hosted by bitslap – March 2015

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PONG mini quest

by ocarina of lime - Mini LD 58 Entry

Had a day or so spare so tried to make a quick Zelda inspired dungeon type game. It's much shorter than I'd like but I had other things come up and had to finish it quickly but I had fun experimenting with the sword fighting and enemy mechanics. On completion the game gives you the time you took and the percentage of items acquired, post your times/%'s I would be interested how low people can get % wise on completion :D . Hopefully I'll find some extra time to add some more rooms/bosses to the game before the deadline but I'd thought I post what I have in case I didn't have time and get some feedback as well.

Downloads and Links


lizard455 says ...
Mar 22, 2015 @ 9:37pm

Pretty fun, but first enemy is really hard.

Mar 22, 2015 @ 10:47pm

I see you used Multimedia Fusion 2! I love that engine :) Great game, keep it up!

morazor says ...
Mar 24, 2015 @ 5:26pm

Nice idea overall (at the beginning I had a nice: "Uhm... what now? OH! I see!" moment)
I find the sword rotating thing weird...What about using the mouse for that? I think it would be more natural.

xdrewmox says ...
Mar 25, 2015 @ 1:27am

Cool game, could use some sound effects. Enemies are too tough to defeat with the controls.

Benjamin says ...
Mar 30, 2015 @ 9:53am

It tooks me time to understand I was actually not playing pong but an adventurer square ball :) I like the way you used the fast spin to go through blue forcefield.

Apr 17, 2015 @ 5:45am

Really neat take on Pong! I included it in part 14 of my Mini LD #58 compilation video series, if you would like to take a look :)

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