Theme: Demakes – hosted by ratking – March 2014

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Dankest Dungeon

by Solifuge - Mini LD 50 Entry

NOTE: To play the Java version, download and run the Start.bat file for Windows, or Start.sh file for Mac and Linux. Make sure you have the latest version of Java, found here: https://www.java.com/en/download/

CONTROLS:
- Cancel: Z/C/Backspace
- Confirm: X/V/Enter
- Movement: Arrows/WASD
- Menu: Space/Esc

OVERVIEW: A 72 hour demake of Darkest Dungeon, an upcoming indie squad management roguelike about the psychology of dungeon crawling--as seen on the Gameboy. Guide your wanderers through 10 horrifying floors of perilous adventure, keep them from driving each other mad, and discover the dark secrets of the DANKEST DUNGEON!

CONTENT NOTE: Contains references to alcoholism, death, gore, creepy eldritch things, mental illness, an antiquated misogynist slur, and abusive language.

CREDITS:
Magma McFry: Programming
Fireh9lly: Music and Audio FX - http://www.twitter.com/fireh9lly
Vector: Writer, Entity Scripting - http://www.twitter.com/vectoriahugo
Solifuge: Director, Game Design, Graphics - http://www.twitter.com/dahold

HINTS AND TIPS:
1. When exploring, use the arrows to navigate on the Map in the bottom right corner. If you can't move, hit Cancel until the Map is highlighted again.

2. Positioning is important in battle! It determines what skills you can use, and whether your foes can target you. If someone's wounded, you may want to move them away from the front line!

3. Characters have a Stress meter, which is built up by enduring traumatic events and critical hits. When it gets too high, they develop debilitating Quirks. If they have too many Quirks, they may die! You can drink a Flask or Wine to lower your Stress... too much drinking will make you sloppy in combat, though!

4. If you're running low on health, use a Firewood to make Camp. Cook a few rations to recover some Health, or 8 to make a feast, and recover some Stress too!

5. The game does have an end, but it might be tough to reach. Even if you don't make it, you can still get a High Score based on the value of loot you get. Feel free to share your high scores here!

6. For Class Info, see the comments section below.

Downloads and Links


Comments

Solifuge says ...
Mar 27, 2014 @ 11:33pm

Knight: Tough, slow front-line fighter.
- Pomel Strike(Class Skill): Medium damage to 1 frontline foe, and stuns for 1 round.
- Cleave (Front Row): Low damage to the the 2 frontline foes.
- Lunge (Back Row): Medium damage to any enemy.

Cleric: Resiliant, versatile healer.
- Judgement(Class Skill): Medium damage to 1 frontline foe. Heals self.
- Healing (Front Row): High healing to 1 ally.
- Prayer (Back Row): Low healing to all allies.

Bandit: High-damage ranged striker, wielding a pistol.
- Cripple(Class Skill): Medium damage to any 1 foe. Reduces Speed.
- Point-Blank (Front Row): High damage to 1 frontline foe.
- Grapeshot (Back Row): Medium damage to all foes.

Hunter: A ranged striker who breaks foes defenses.
- Break Shot (Class Skill): Medium damage to 1 foe. Reduces Defense.
- Pierce Shot (Front Rows): Medium damage to all foes.
- Snipe (Back Rows): High damage to any foe.

Doctor: A versatile support, who debilitates and cures.
- Panacea(Class Skill): Medium healing to 1 ally. Cures status ailments.
- Noxious Blade (Front Row): Medium damage to 1 frontline foe. Inflicts Blight, which damages foes over time.
- Plague Bomb (Back Row): Low damage to all foes. May inflict Blight.

Jester: A support character who bolsters allies and hinders foes.
- Baton Wallop (Class Skill): Medium damage to 1 frontline foe. Reduces Attack.
- Taunt (Front Rows): Low damage to all foes. May Stun foes for 1 round.
- Inspire (Back Rows): Boost Attack, Defense, and Speed of one ally.

BluMist says ...
Mar 28, 2014 @ 9:43pm

Wow, this was pretty fun. I'm impressed with the huge amount of code, art, and sound you were able to create over a weekend. Great job!

Mar 30, 2014 @ 2:19am

Does gold do anything?

Anyway, this is pretty cool. I got really far my first try, especially considering I lost one of my party very early on, when I didn't understand what I was doing. Had two bandits, one jester and one priest. Lost one of the bandits.

Second time, I had two knights and two jesters! Turned out to be a terrible combo; Jesters have a cool ability, but it takes too long to get going; and they have no healing. Honestly, if this reflects the "real" game, it's not great. Everything just took so effing long, the walking, the slow fights with the joker and a party of three.

I feel like I might have had another party, but then just dumped it when I didn't like it? I don't remember. This time, I have two priests, a knight, and a bandit. Great combo! The two priests are probably the best part.

However, I almost got stuck behind a pile of rocks that crept crumbling on me (and I didn't have pickaxe). I wouldn't be surprised if I tried going through at least a dozen times, not counting winding around the map to see if there was a way around. That part, I didn't love, but otherwise, this has a lot going for it.

Mar 30, 2014 @ 7:09pm

I can't get this to run. I've downloaded Java and everything; the Start.bat file just doesn't do anything when I try to open it.

Which is a darn shame, because the game sounds interesting and the graphics in the screenshots are very nice.

Mar 31, 2014 @ 6:55am

@Christina: on my mac, I had to manually paste the shell script... into my shell! I dunno if there's an equivalent for that for Windows.

Guennor says ...
Apr 1, 2014 @ 11:39pm

Nice graphics dude!! I think we used the same pallete!! :P

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