hosted by sorceress – July 2013
"Capture effect, or FM capture effect, is a phenomenon associated with FM reception in which only the stronger of two signals at, or near, the same frequency will be demodulated." - Wikipedia
Capture Effect is a multiplayer real time strategy game. Given a choice between glory or death and oblivion, you lead a stack of bird-like creatures against competing commanders in order to dominate the Radio Arena.
Designed by Sergey Mohov (http://sergeymohov.com).
Developed by Roman Feshchenko and Sergey Mohov.
Music by Chris Christodoulou (http://www.chrischristodoulou.com/).
Downloads and Links
Ratings
#4 | Audio | 3.80 |
#9 | Theme | 4.00 |
#10 | Innovation | 3.80 |
#12 | Overall | 3.60 |
#19 | Fun | 3.20 |
#22 | Graphics | 3.40 |
#63 | Coolness | 0% |
Comments
I managed to play one game yesterday, and it was pretty enjoyable. To be honest though, my favorite part is the menus - great graphic design and audio.
I waited an hour until a game was created and then either the connection was closed or the other party left. I don't know. Would have liked to try it :(
Hey guys. Open the game in 2 tabs and just play yourself. This allows you to easily play the game and check out the mechanics even if no other opponents can be found!
Its really too bad people didn't figure this out. Because this is easily one of the best entries for the 7drts. The quality the mood, audio, combat, and graphics are astounding!
Unfortunately, when I open it in 2 tabs and try to play against myself, the match ends within a few seconds, with one tab showing the win screen and the other being back at the menu. Also only the blue team ever seems to spawn, the other tab starts in the left upper corner of the map, with nothing being there. But it looks great from what I've seen already. It would be cool if it wouldn't complain everytime when it loses focus. So that you can do something else while searching a match and still listen to the audio.
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Unfortunately no one is playing so I can't get into a game :/