MiniLD #40, hosted by Milo

Theme: The Real World

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by Will Edwards - Mini LD 40 Entry

Mutual Assured Destruction!

Release early, release often; already you can click on some ICBM silos in the US and fire them.

Use the arrow-keys and pgup/pgdn to spin the globe.

Why don't you help code it? All contributions gladly received! Fork & pull request time!

Downloads and Links




hdon says ...
Feb 20, 2013 @ 4:06pm

I believe this requires Python 2.7 and Tornado. You can get Tornado at

rhod360 says ...
Feb 20, 2013 @ 5:36pm

I thought we were only allowed to code on between the 22nd and 25th? I am new to this, how does it work?

Will Edwards says ...
Feb 20, 2013 @ 6:02pm

if you want to run it locally, you can just open index.html in Firefox and run it from the local filesystem.

Chrome needs you to install a webserver; there's a Python/tornado one bundled with it.

Hayawi says ...
Feb 22, 2013 @ 9:25pm

Thats true. This is pretty much cheating. Not cool dude, not cool.

XXChester says ...
Feb 23, 2013 @ 2:41am

I have to say yeah it is cheating; but on the other hand nothing should have been announced before the competition was to start.

That being said I won't be starting until the theme is announced (if at all).

Will Edwards says ...
Feb 23, 2013 @ 2:03pm

Folks, its a mini; we're here to have fun! If I can't get the weekend off, I'll damn well waste some evenings and enjoy myself doing it! :)

BrianSChung says ...
Feb 26, 2013 @ 3:19pm

Nice work!! The globe, along with the ICBM paths, have a fantastic look to them. How did you calculate the paths? Is it by any chance related to haversine / great-circle distance?

Will Edwards says ...
Feb 27, 2013 @ 7:35am

@BrianSChung thx!

The number of short lines in the arc of the missile is determined by haversine, yes.

Then the actual positions on the arc are from quaternions. I did not try to mimic a real ballistic path or the kind of paths real ICBMs take e.g.

Alx101 says ...
Feb 27, 2013 @ 11:14pm

I liked the graphics and i think it fits in with the theme. It was however, not so much of a game, so i couldn't really enjoy it. Great work anyway with the webGL stuff!

Feb 28, 2013 @ 8:02pm

Not quite sure how to run it, I'm not willing to install any more stuff just to run this game. Can't vote, sorry!

dasrkrain says ...
Mar 1, 2013 @ 6:08am

I must admit to bombing my own cities... I did not see a score or instructions so I assumed it was just a mass free for all. Lol

Madball says ...
Mar 3, 2013 @ 7:51am

It looks great, but there is very little gameplay. You should make pathes not visible (or transparent) when looking at the opposite side of globe. Also sometimes missles fly to the opposite direction, crashing somewhere in the ocean.

Arc says ...
Mar 5, 2013 @ 9:43am

@Martin_Monosys's worth the install - I enjoyed the visual display. Surely there will be others using webGL in future entries? ...and there will be those that argue webGL is the future! (err, I'm not one of those, BTW)

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