MiniLD #37, hosted by ratking

Theme: Not-games or real time

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Cube Mark

by Arowx - Mini LD Entry

It's not a game just made it for a laugh really, it's a simple benchmarking tool.

It adds cubes to the scene until your FPS has dropped to the first target of 30FPS, if you click you drop the target by 5 fps.

I get about 3600 cube marks in the webplayer version and 4000 in the standalone version.

Note the Android version is called Arowx Mark and will cost you a whopping 69p you have been warned!

Improved version not cpu bound

Downloads and Links


hazard1994 says ...
Sep 23, 2012 @ 1:14pm

I got 10000+ in web version!!! wooo!
Nice not-game game :)

Madball says ...
Sep 23, 2012 @ 1:35pm

I left the web version open and went eating. When I returned, it was over 15000 cubes with 7 fps.
Great thing!

AleksandarDev says ...
Sep 23, 2012 @ 1:36pm

I got 4195 on my notebook (HP Elitebook 8560p) in webplayer

keppinakki says ...
Sep 23, 2012 @ 4:37pm

Actually pretty good for quick benchmarking :)

zakchaos says ...
Sep 25, 2012 @ 4:02am

wow thats an awesome benchmark tool, im bookmarkin it, got 1410, on my gateway arc200 laptop

numpad says ...
Sep 26, 2012 @ 7:41pm

I got more than 25.000 Cubes and still had 5 to 6 FPS. Stopped because it took too much time ;)

Nice not-game and benchmarking-tool!

Connors says ...
Sep 26, 2012 @ 11:11pm

3750 cubes for 30 fps

Jedi says ...
Sep 28, 2012 @ 5:17am

As a real-world, simple benchmarking tool, this is surprisingly effective!
With the default settings, I got up to 3300 w/o my system breaking a sweat. Then, it very gradually climbed up to 5540.

It seems like Unity does some sort of magical batching operation just after a primitive gets added to the scene. (I've seen this behavior with my own games)

ratking says ...
Sep 29, 2012 @ 9:57pm

Nice idea, I'd like to see some variatiosn on the scene (how about spheres?) for the next versions!

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