MiniLD #34, hosted by Sophie Houlden
Theme: Aspect
Well this is basically a Bould-Dash clone with cycling level so you can see boulders falling forever...
Not sure if it's really fun to play, please tell me :)
Resolution : 18x64
dev time : 12h
Control : Use the Arrow key to move your green hero.
Downloads and Links
Comments
nicely done. Surprisingly good graphics for something so low res.
Really, really nice. Both the visuals and mechanics were polished and felt right, and the rock splatting when you start the level was a nice touch. :)
Occasionally, my guy went on to the same tile as a crystal and nothing happened. I wasn't overly keen on going back a level when you died too, but I'm nitpicking really.
Wow... I'm impressed. You really know what you're doing :)
Since your character and the boulders move fairly quickly, I found myself playing very slowly and meticulously. I don't know if this is what you were going for, vs a very fast paced game. Honestly, this is why I was never crazy about Boulder Dash.
Ever play Mr. Driller? THAT's a tunneling game, to me :). I would love to see something with your engine, but maybe a bit more fast and loose like Mr. Driller.
I do not like most of your textures. The sounds ae good, but the game is missing music.
Gameplay is good, but sometimes frustrating.
There was a weird glitch where there was a gem I couldn't collect, so when I moved on to its space, I went behind it. Very well made.
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Well Done! I don't mind bein the first one to say it was alot of fun to play! having never played the original boulderdash, i was blown away by the gameplay, and the way that each time you died you went back a level, it made me really want to keep playing it. It was really addictive, and the execution was amazing. great sounds,and art, everything about it looked very polished and consistent. Great Job.