MiniLD #31, hosted by The Grieve
Theme: Fear
A "jam" entry by Will Edwards, Adrian Delpha and 'Mr War', who all hang out in the Glest modding community.
There is a way to defeat the balrog boss.
Windows users: unzip and run bin/game from the bin directory.
Linux (& MacOSX?):
cd {SOMEWHERE}
git clone git://github.com/williame/ludum_dare_mini_31_fear.git
cd ludum_dare_mini_31_fear
git submodule init
git submodule update
make run
The game is 3D models drawn orthogonally. The idea was that the heroine would be carrying a flaming torch and this would be the only light on the scene. Sadly that shader never got implemented.
Of course we never quite got as far as we'd hoped. The whole keys and doors and the ladder are not implemented.
Downloads and Links
Comments
agree with the other commenters, really good start to something that could be a very nice game, but missing a lot of stuff as it is. The enemies freaked out some times near the first down bit looks like bogus collision or somthing. Hope you work on this some more would really love to see it more finished :-)
Agree with everyone, I'd love to play an extended version! I couldn't quite figure out how to pick up the pick axe (unless that was the key you mentioned and then nevermind).
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Good effort, but sadly my experience is that a lot of this is still broken. I don't know when I'm hitting something (no visual indication) or that something is hitting me. What's my health? But this has got potential. I'd say keep at it for another week or so and see what you can do with the controls and the mechanics.