Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Junction

by batmagus - Compo Entry

Congratulations, you're a tertiary interlink junction! Your function is to distribute packets.

There's even more good news: If you perform your duties successfully you won't be terminated!

Control the game with the W, A, S, and D keys, and your mouse. Click the left mouse button to perform actions.

Downloads and Links


Ratings

Coolness58%
#64Graphics4.03
#83Theme4.15
#123Mood3.56
#243Innovation3.33
#254Overall3.41
#340Humor2.32
#353Audio2.63
#377Fun3.04

Comments

Moritz says ...
Dec 12, 2016 @ 11:22am

When I first ran this on OSX, I went "WOW". Really solid visual style. Lots of interactive things. Good use of physics.

Totally confusing gameplay mechanics, makes you feel like you are some cog in a big machine.

Game can be tricky to control with the trackpad, but it's quite well playable.

The game made me feel like I was the guy in The Chinese Room. :-)

SoKette says ...
Dec 12, 2016 @ 11:35am

Please we need a way to change the mouse sensitivity :3

gene-z says ...
Dec 12, 2016 @ 11:43am

A little dificult to play, but nice concept

SkyWolf says ...
Dec 12, 2016 @ 11:47am

Pretty great art style, the audio was unbearable tho, i had to remove my headphones! :D good job nonetheless

Aliencargo says ...
Dec 12, 2016 @ 12:08pm

I didn't understand the symbols, what to do and what things meant...

Dec 12, 2016 @ 12:10pm

The graphic is really good. but sensivity really kills everything

batmagus says ...
Dec 12, 2016 @ 12:27pm

For people that are having issues with the sensitivity, is it too high or too low? Or do you strongly prefer to use only the precise sensitivity setting you're familiar with?

As for the symbols, you're not meant to understand them at first, the challenge is to figure it out. Although it mostly involves matching the symbol on the capsule with the environment.

rburema says ...
Dec 12, 2016 @ 1:10pm

Nice! I imagine the purple adresses are sort of 'foreign' adresses in another alien language than the 'blue' ones, and the 4-button machine is a translator :-)
(Hm, which /would/ be like the 'Chinese Room' [originally a philosophical argument against the possibility of strong AI] the first commenter mentioned...)

Like some others, I had problems with the mouse-sensitivity.

I found that I could, by clicking /just/ right, send a package even though the pipe was supposed to be blocking.

DeathBySnail says ...
Dec 12, 2016 @ 1:51pm

Yeah, mouse sensitivity was a bit too high and I had no idea what i was doing. Which I guess is kinda the point?

Mieeh says ...
Dec 12, 2016 @ 5:02pm

Amazing how much you made in such a short time span!
Could have benefitted from an options menu, aswell as some tutorial in any shape or form, but overall this is quite outstanding for a ludum dare submission!

-Theihe

batmagus says ...
Dec 12, 2016 @ 10:44pm

Since this was breaking the game for a lot of people, I've uploaded a fixed version with a lower sensitivity setting. The original is still there for you to experience the game exactly as it was at the end of the compo.

CandyCreep says ...
Dec 13, 2016 @ 12:57am

It looks like a pretty nice game, but the mouse sensitivity was waaaaay too fast. I think you forgot to make it time-independent. Faster computer = faster mouse calculations = unplayable sensitivity :(

pLaw says ...
Dec 13, 2016 @ 2:38am

I like the idea. Feels like being the last living thing in a giant machine. Also feels like being the least reliable part of it :D
Nice work!

conradte3 says ...
Dec 13, 2016 @ 2:41am

I really enjoyed this, the look and feel came together well, and the initial stage of figuring out how everything worked was really interesting. Just hope my boss doesn't come in and see all those red+purple packets I'm too lazy to deal with :)

mao says ...
Dec 13, 2016 @ 5:12am

This reminded me a lot of Papers, Please. Learning the rules was really interesting.

My main complaint is that the difficulty spike is a little extreme: One minute, you're waiting 20 seconds between blue-marked capsules, the next you have 15 red/purple capsules lying on the floor.

tomdeal says ...
Dec 13, 2016 @ 11:09am

Ok, it took me a few moments to get the concept, but then it is a nice game. Mouse sensitivity slider and audio slider options would have been nice, too :-)

Vadim Ivshin says ...
Dec 15, 2016 @ 5:47am

Imagine that you are an internet router, dispatching network packets.

erikiene says ...
Dec 16, 2016 @ 8:49pm

Couldn't figure out what to do with processed packages that had the green logo on them:/ Great entry!

Jan Marcano says ...
Dec 27, 2016 @ 2:55am

I downloaded the fixed sensibility version and it still was too high! Also the audio was a bit unbearable, the static sound specifically.

Other than that the concept was good, it starts rather simple but once you start using the other machines it starts to play on your memory. I wasn't expecting the red ones (are they meant to be encrypted packets?) to lose the blue symbol after processing them and I lost :P

Great job! I'd work on the pace at which you present new mechanics to ease the player a littler better into them.

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