Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Warehouse Shuffle

by Archimagus - Jam Entry

Warehouse Shuffle - 2 dude 3 days 1 room and much panic.

Drag warehouse stock from the incoming trucks on the right, into your warehouse and deliver them to the outgoing trucks on the left to get money.

May seem easy at first, but will get hectic later on, especially after you upgrade your warehouse size.

Android APK also available at the same download link as the rest.

Tools,
Unity,
Google

Downloads and Links


Ratings

#233Theme(Jam)3.90
#238Fun(Jam)3.50
#340Innovation(Jam)3.30
#429Overall(Jam)3.35
#536Humor(Jam)2.31
#662Mood(Jam)2.88
#826Coolness48%

Comments

Maffew says ...
Dec 14, 2016 @ 1:38am

Nice game, simple yet fun. Music speeding up and changing as you progressed was a nice touch

torcado says ...
Dec 14, 2016 @ 1:43am

Pretty cool idea. It's kinda easy to just go forever by not upgrading the storage area. you can just drag the items directly between trucks, and since the difficulty scales mainly (or only?) based on the storage size you can keep doing that forever.
otherwise i thought it was cool! nice job

crazya says ...
Dec 14, 2016 @ 1:47am

Wow this gets nuts! I wish there was a meter or something showing how close you are to losing though

TeamScripta says ...
Dec 14, 2016 @ 1:52am

I had fun playing this game! The music and sounds match the game well! my only suggestion would be dragging the objects into the warehouse will snap them to the closest available squares based on the size of the object without having to hover your mouse over one of the small squares

Galan says ...
Dec 14, 2016 @ 1:55am

Hectic is the right word! Simple concept, but the design worked really well. The ratio of inbound to outbound trucks was just enough to naturally increase the difficultly over time.

Sadly, the ever-increasing stress of keeping up with everything, the repetition of the music, and the sometimes hard-to-hit targets combined to give me a slight headache, although that may have been coming anyways. That said, it did draw me in enough to do that, so you could consider that a small victory.

PickleCrew says ...
Dec 14, 2016 @ 1:58am

It was really fast paced! It wasn't easy but I as played I got better. Challenging game!

tweedle says ...
Dec 15, 2016 @ 2:48am

wow I gotta work on my shuffle game, I sucked at this haha - cool concept! -Tweedle

Hexcolyte says ...
Dec 15, 2016 @ 3:19am

The pace getting faster as the game progress which is challenging and fun! Keep up the good work.

bigpan says ...
Dec 15, 2016 @ 8:47am

Simple, difficult as you expand your storage and fun! Congrats!

ZYXer says ...
Dec 15, 2016 @ 11:46pm

Wow, that's what I call a stressful game! :D

I really like the concept of the game. However, once I noticed that you can just move the goods directly from the right trucks to the left trucks I just did that -- I always had truck waiting anyway. I wished the game were less hectic, and perhaps more strategic when it comes to the warehouse space.

A few short comments: It would be nice if one could see a preview of the size of a good before you put it in the warehouse. Also, I didn't notice any difficulty progression, it just seemed randomly difficult, depending on how many trucks randomly showed up. You also shouldn't be able to kill yourself by buying more warehouse space when you don't have the money. I tend to just spam-click the buy button.

But overall very original idea and good take on the theme.

Archimagus says ...
Dec 16, 2016 @ 12:07am

@ZYXer Thanks for the comments. Our original plan was to have it more strategic and less hectic. Part of that was to have different shapes instead of just different sizes. Also, the pickup trucks were supposed to have a specific thing that they required which would prevent most of the dragging directly from delivery to pickup. But, you know how things go, best laid plans and all.

Turrus says ...
Dec 16, 2016 @ 8:27pm

Good game just got a bit repetitive

Justin Mullin says ...
Dec 24, 2016 @ 2:49am

This is a really neat idea, and fits the theme perfectly. I'm pretty stressed out after playing, but definitely enjoyed it. Nicely done!

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