Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Gotta Herd'em All

by BestNickname - Jam Entry

You are a doctor's assistant, and your job is to herd the patients into the waiting room so that the doctor might come treat them. Unfortunately the patients are impatient(hehe) and will attempt to leave.

You lose points when patients leave the screen, and gain points for each patient in the waiting room. The game ends when your score hits 0 (aka. fired). Try to last as long as you can.

Controls: WASD to move

rawhed - Sound
creative630 - Game Logic
Bestnickname - Game Logic and Rendering

This game was our attempt at making a shader-based game, where everything is done in post-processing shaders, including game logic, game state, assets, and all that jazz (with the exception of sound, which was procedurally generated in c#).

PS. This game isn't very efficient for a variety of reasons, so may struggle to run on some lower end computers.

Downloads and Links




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