Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Living Room Choo Choo

by spacewarp - Compo Entry

## Help
Build tracks and direct trains to transport snacks and supplies around the livingroom.

Use the buttons in the lower left to select construction of track, stations or trains.
- Left click (and drag for track) to build.
- Right click (and drag for track) to remove.
- While building track, right click to cancel.
- While removing track, left click to cancel.

Click and drag on the background to move the view.

After building a train, use the buttons in the upper left for manual control.
Click on a station icon for automatic navigation.
Trains will load/unload passengers automatically when arriving at a station via
automatic control. Click the current station if arriving via manual control.

Use the colored buttons to select between multiple trains.

## Tech
* Platform: HTML5/Javascript
* Language: Literate Coffescript
* Framework: Phaser
* Libraries: Lodash
* IDE: WebStorm
* Graphics: PyxelEdit
* Audio: SunVox + Adobe Audition
* Fonts: Consolas/Playball (via Google Webfonts) + Font Awesome

## Credits
Created for Ludum Dare Compo 37 - One Room
by Anton Mårtensson aka spacewarp aka farpoke

Additional motivation and entertainment: Quill18

## Bugs
- Post-upload fix: Font Awesome broke so loading changed to CDN

Downloads and Links




kidando says ...
Dec 12, 2016 @ 3:54am

Wow. In less than 48 hours. And I had no idea PHaser could do 34. Coz i'm guessing that's 3D right? Anyway, congrats on your submission. This was great effort.

MestR says ...
Dec 12, 2016 @ 6:04am

I didn't understand how to play it. Sorry I might be stupid.

sanojian says ...
Dec 12, 2016 @ 10:53am

Really amazing what you achieved in 48 hours. Looks and plays great. I can't seem to keep my railroad going though. I keep running out of money very early.

illblew says ...
Dec 12, 2016 @ 4:56pm

Cool stuff, not sure if I'm very good at it but I like the low poly stuff!

szahn says ...
Dec 12, 2016 @ 6:26pm

Please turn this into a real game, I would totally buy it!

AlmightyTuna says ...
Dec 12, 2016 @ 7:52pm

excellent style and use of theme, could use a better explanation of the games mechanics

KunoNoOni says ...
Dec 13, 2016 @ 2:02am

I really like this game! It's one that I could play for hours. The music is something I can get into and goes well with the game. I love the graphics and this game uses the theme in a good way. I really hope you work on this post compo as I think you have something very good here.

Some of the things that I found challenging:

1. There is no mention in the help how much the different items cost.

2. You don't start with enough money. After you get your first train up and running your at the mercy of the RNG.

I'm not sure if its a bug but buying a station cost nothing. was this intentional?

Great job, this game was a pleasure to play and I do hope you work on it more after the compo and expand on it there is great potential here!

Feathergunner says ...
Dec 13, 2016 @ 10:45am

You can exploit the free stations by clustering them on a short track with a turnaround on each end. It would be nice if the game rewards you if you transport stuff for a long distance. Also it annoyed me a little bit that I always had to move the view.
But all in all, it is a nice and fun game!

jotson says ...
Dec 15, 2016 @ 6:37am

Very ambitious. It's very impressive what you've done in such short time.

SamH says ...
Dec 17, 2016 @ 3:27pm

This is very, very well executed; the sprites, UI, mouse controls etc. are of excellent quality and feel smooth. However the game could get more balancing: it’s slow and hard at first (when you have no tracks and no money) then becomes boring (when you control the whole room and dozens of stations, but still need to click manually on each station).

What I would enjoy seeing is a real autopilot for the trains, then I could just sit back and watch them :)

Dec 29, 2016 @ 10:10pm

Very impressive overall. I couldn't quite figure out how to play though, in particular how to load and unload things. So please give more instructions.

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