Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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The Living Room Battlescape

by EthanBierlein - Jam Entry

In The Living Room Battlescape, you are the brave defender of a small living room. This living room is being invaded by hordes of viruses, and you must kill as many as possible, until your dying breath.

Mouse Movement - Look left/right and up/down.
Left Click - Fire your weapon.
WASD - Move the player.
E - Boost yourself upwards with the jetpack.
Q - Boost yourself downwards with the jetpack.

I re-uploaded game with a fix for the bug which prevented the player from losing the game. I hope this isn't against the rules.

Downloads and Links




MonsieurDuc says ...
Dec 13, 2016 @ 8:46pm

I tried to play this game on my gamboy ! hey ! its work !

limered says ...
Dec 13, 2016 @ 8:49pm

Interesting graphical style. At first i thought the enemies are pickups :) it would be ice, if i could destroy the spawners to clean the room.
I enjoyed my time with this game.

Big Cow says ...
Dec 13, 2016 @ 8:52pm

Nice idea! Had classic flying shootemup feel to it. I like the facts that a lot was going on the hoards keep coming and its a bit frantic. Pixel graphics gave me a terminal velocity flashback. Found a bug: I died and kept racking up the kills though :P. Anyway nice work. Cheers -RS

Dec 13, 2016 @ 8:53pm

This was good fun :D simple but pretty well made. The pixel style was unique and while I don't know if it would be a great choice for a full game release, it works well for Ludum Dare.

n00basaurus says ...
Dec 13, 2016 @ 9:02pm

Overall it has an old school "battle tanks" feel. Move about a space and shoot the enemies from afar.

As big as the space is, it is left pretty empty save for the furniture lining a couple of the walls.

The camera filter used to give everything a pixel appearance only serves to blur the view and makes seeing what is going on around you fairly difficult.

Ygogo says ...
Dec 13, 2016 @ 9:11pm

Interesting idea and graphics :) Gameplay is also ok but it's not obvious what you need to do.

Treborginho says ...
Dec 13, 2016 @ 9:55pm

Liked the pixelated style. Also good implementation of the theme. The game got quite sluggish after a good kill streak. Sound would also make the game even better.

Minato4th says ...
Dec 22, 2016 @ 7:43pm

There is some thing what you can add, and then go in Steam.
I think it is more different creatures and maby bosses + I think it will be good to go faster )

Diplodino says ...
Dec 22, 2016 @ 9:27pm

Reminded me of Toy Story 2 on PS1 ! :D Great fun !

Xanjos says ...
Dec 24, 2016 @ 4:50pm

Could do with some sound but I loved the pixelated art style as well as the level design.

Jerodak says ...
Dec 30, 2016 @ 1:19am

Pretty good, I really enjoy the graphics, they remind me a lot of the PSone era of games. It'd be pretty cool if I should destroy the spawners, also if there were health pick-ups. I didn't happen to see any. It didn't feel like there was much to do yet, but I do like where the project is going.

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