Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Wall 'em up!

by Pavel M. Dlouhý - Jam Entry

UPDATE1 (12/17/2016): Link to macOS version added
UPDATE2 (12/18/2016) FIX: Align sprite pixels with screen pixels => Wall 'em up v. 1.0.1
UPDATE3 (12/20/2016): WebGL link added

Controls: LEFT, RIGHT, UP and DOWN (or W,A,S,D)
Game objective: Collect as many apples as possible and share your score in comments!

Our team:
Graphics: Barbora Sevcikova
Programming: Pavel M. Dlouhy and Joao Carias
Game design: Pavel M. Dlouhy and Joao Carias
Music and sounds: Pavel M. Dlouhy
Testing: Katerina Sevcikova

Thank you for playing! :-)

Downloads and Links




MementoGames says ...
Dec 18, 2016 @ 1:59am

WebGL version doesn't work locally on Chrome.
Can you host it somewhere or provide a Windows version?

Dec 18, 2016 @ 10:56am

@MementoGames: Thank you for feedback. I will try to host it somewhere. I will let you know (here) when it is done.

Dec 20, 2016 @ 8:59am

@MementoGames: WebGL link is ready! :-)

iossif says ...
Dec 22, 2016 @ 12:31pm

was a bit confusing at the start. thought i need to touch the walls to make them go away. once i found out that the level changes itself i had fun catching the fruit.

Geckoo1337 says ...
Dec 25, 2016 @ 12:27pm

Interesting concept - a good main gameplay. Well done ++

MementoGames says ...
Dec 26, 2016 @ 11:13am

Very interesting concept!
Maybe a little more variation to the gameplay, like some power ups would be cool
Nice job, overall!

joe40001 says ...
Dec 31, 2016 @ 9:29am

I'll be the guy who is honest with you. The game is very amateurish, I expect you know that and this is an early run and game deving for all of you. For what it is, it is fine, it's not broken, it's just got a very short music loop (which is probably the best part) and the art is really poor looking.

Everybody has got to start somewhere and so I don't want to discourage you, just as is, it isn't very good. I'm sorry.

Zener says ...
Dec 31, 2016 @ 10:45am

Simple yet very entertaining! Congrats

Kevin_B says ...
Dec 31, 2016 @ 1:11pm

It's very easy. Maybe too much.

UrbanHelsing says ...
Dec 31, 2016 @ 3:59pm

Great music!

hunttis says ...
Jan 1, 2017 @ 1:02pm

Cheers for participating!

I think the game might be more interesting if the walls weren't randomized, rather the maze got increasingly more crowded with every cycle. Maybe with a scripted way of adding walls.

Maffew says ...
Jan 1, 2017 @ 3:36pm

Nice game, controls seemed a little delayed which was frustrating and the death sound was WAY too loud

Jan 1, 2017 @ 4:04pm

Nice idea. I like the exponential ramp up of walls.

raaaahman says ...
Jan 2, 2017 @ 6:23pm

Intriguing concept and music, too bad the difficulty "reboots" after a maximum. Funny main character.

fabsy says ...
Jan 2, 2017 @ 8:55pm

Kept me engaged enough to reach a score of 980 but I think the difficulty hit a cap somewhere in the middle. Nevertheless, good job on trying out a simple concept and sticking to it.

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